K. Polke's Theorem in Computer Model Space in 2D Modeling

L. Sokolova
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Abstract

The application of Polke's theorem in the search for a coordinate system for an electronic geometric model in the model space of a computer in 2D geometric modeling is considered. The possibility of creating an electronic geometric model in a system of axonometric axes in 2D modeling for scientific and educational purposes using a coordinate method is shown. It is possible to solve problems on axonometric coordinate planes that do not provide solutions in a rectangular coordinate system. In the computer model space, it has become possible to solve classical problems of descriptive geometry, the solution of which is associated only with the method of projecting space onto the projection plane. Secondary axonometry in the system of axonometric coordinate axes in 2D modeling has allowed us to solve a number of problems that do not have a solution in a rectangular coordinate system: • simulate the parallel (oblique) direction of the correspondence of two related shapes; • move the shape in space by rotating around the axonometric coordinate axes; • the construction of an arbitrary relationship of two affine corresponding figures with mutual perpendicularity of the axis of kinship and the direction of kinship; • switch to the coordinate solution method instead of projecting on the projection plane; • vased on the numerical equality of isometric coordinates with natural ones, it is possible to switch from one coordinate system to another right in the process of solving problems. A new reading of Polke's theorem expands the possibilities of the model space of personal computers for solving scientific and educational problems. However, a necessary condition for the implementation of these capabilities is the availability of isometric constructions by software. The possibility of learning how to create an electronic drawing from a full-scale part in the educational process is shown. In this case, it is advisable to use an isometric image as an electronic model, as it has visibility in a single-picture view and simplicity of drawing in a coordinate way. According to the constructed axonometric view, rectangular views are programmatically obtained using rectangular coordinates. A rectangular electronic drawing is formed from these types. If the purpose of its creation is to build a 3D geometric model of an object, then the construction can be continued, considering the created electronic drawing as the initial conditions for building a 3D model of the object
K.二维建模中计算机模型空间的波尔克定理
在二维几何建模中,考虑了应用波尔克定理在计算机模型空间中寻找电子几何模型坐标系的问题。 说明了在二维建模中使用坐标法在轴测坐标系中创建电子几何模型用于科学和教育目的的可能性。 在轴测坐标平面上可以解决在矩形坐标系中无法解决的问题。在计算机模型空间中,可以解决描述性几何的经典问题,这些问题的解决只与空间投影到投影平面的方法有关。 在二维建模中,轴测坐标轴系统中的二次轴测法使我们能够解决许多在矩形坐标系中无法解决的问题: - 模拟两个相关图形的平行(斜向)对应关系; - 通过绕轴测坐标轴的旋转在空间移动图形; - 在亲缘轴和亲缘方向相互垂直的情况下构建两个仿射对应图形的任意关系; - 改用坐标求解法而不是在投影面上进行投影; - 基于等距坐标与自然坐标在数值上的相等性,可以在解决问题的过程中直接从一个坐标系切换到另一个坐标系。 对波尔克定理的新解读拓展了个人计算机模型空间在解决科学和教育问题方面的可能性。然而,实现这些功能的必要条件是通过软件进行等距构造。 在教学过程中,可以学习如何根据全尺寸零件绘制电子图纸。在这种情况下,使用等轴测图像作为电子模型是可取的,因为它具有单图视图的可视性和坐标绘图的简便性。 根据所构建的轴测视图,可使用矩形坐标通过编程获得矩形视图。矩形电子图由这些类型组成。如果创建的目的是建立物体的三维几何模型,则可以将创建的电子图纸作为建立物体三维模型的初始条件,继续进行构建。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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