Let's Play? A Board Health Game Development and Validation for Children with Atopic Dermatitis.

IF 2.2 3区 医学 Q2 PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH
Mariana Muzzolon, Mariana Morgan, Izabella Reis, Renata Imoto, Vânia Oliveira de Carvalho
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Abstract

Objective: Several health games have been developed for pediatric patients in recent years but few for children with atopic dermatitis (AD). As this chronic disease requires changes in daily habits, this study aimed to develop and validate the content of a board health game for children with AD. Material and Methods: This is a content development and validation study of DermatrilhaTM, a board health game about AD. The instrument aims to promote interactions between children with AD and health care providers and offers the exchange of experiences, feelings, and knowledge about the disease in a playful way. The five stages of development of the board game were (a) planning, (b) development, (c) preparation of content validation questionnaires, (d) evaluation by a committee of experts, and (e) pretest with the target audience. Results: The expert committee group consisted of 20 professionals: 5 physicians specialized in pediatric dermatology, 5 psychologists specialized in health psychology, 5 designers with experience in illustration, and 5 early childhood educators. The target audience consisted of 25 children aged 7-12 years with AD. The evaluation of the expert committee found 0.95 in the general content validity index and 0.92 in the target audience, thus exceeding 0.80 in all items. Conclusion: The board health game Dermatrilha has proven to be a psychoeducational tool for the therapeutic education of children with AD, enabling the exchange of experiences, feelings, and knowledge about the disease among peers and health care providers.

玩吧?针对特应性皮炎儿童的棋盘健康游戏开发与验证。
目的:近年来,针对儿科患者开发了几款健康游戏,但针对特应性皮炎(AD)儿童的游戏却寥寥无几。由于这种慢性疾病需要改变日常生活习惯,本研究旨在开发和验证特应性皮炎儿童棋盘健康游戏的内容。材料与方法:这是一项有关 AD 的棋盘健康游戏 DermatrilhaTM 的内容开发和验证研究。该工具旨在促进注意力缺失症儿童与医疗服务提供者之间的互动,并以游戏的方式交流有关该疾病的经验、感受和知识。该棋盘游戏的开发分为五个阶段:(a)规划;(b)开发;(c)准备内容验证问卷;(d)专家委员会评估;(e)目标受众预试。结果:专家委员会小组由 20 名专业人员组成:5 名儿科皮肤病专科医生、5 名健康心理学专科医生、5 名具有插图设计经验的设计师和 5 名幼儿教育工作者。目标受众包括 25 名 7-12 岁患有注意力缺失症的儿童。专家委员会的评估结果显示,一般内容效度指数为 0.95,目标受众的内容效度指数为 0.92,因此所有项目的内容效度指数都超过了 0.80。结论事实证明,棋盘健康游戏 "Dermatrilha "是对患有注意力缺失症的儿童进行治疗教育的一种心理教育工具,能让同伴和医护人员之间交流经验、感受和对疾病的认识。
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来源期刊
CiteScore
6.70
自引率
11.40%
发文量
56
期刊介绍: Games for Health Journal is the first peer-reviewed journal dedicated to advancing the impact of game research, technologies, and applications on human health and well-being. This ground-breaking publication delivers original research that directly impacts this emerging, widely-recognized, and increasingly adopted area of healthcare. Games are rapidly becoming an important tool for improving health behaviors ranging from healthy lifestyle habits and behavior modification, to self-management of illness and chronic conditions to motivating and supporting physical activity. Games are also increasingly used to train healthcare professionals in methods for diagnosis, medical procedures, patient monitoring, as well as for responding to epidemics and natural disasters. Games for Health Journal is a must for anyone interested in the research and design of health games that integrate well-tested, evidence-based behavioral health strategies to help improve health behaviors and to support the delivery of care. Games for Health Journal coverage includes: -Nutrition, weight management, obesity -Disease prevention, self-management, and adherence -Cognitive, mental, emotional, and behavioral health -Games in home-to-clinic telehealth systems
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