Redundancy-Free and Load-Balanced TGNN Training With Hierarchical Pipeline Parallelism

IF 5.6 2区 计算机科学 Q1 COMPUTER SCIENCE, THEORY & METHODS
Yaqi Xia;Zheng Zhang;Donglin Yang;Chuang Hu;Xiaobo Zhou;Hongyang Chen;Qianlong Sang;Dazhao Cheng
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Abstract

Recently, Temporal Graph Neural Networks (TGNNs), as an extension of Graph Neural Networks, have demonstrated remarkable effectiveness in handling dynamic graph data. Distributed TGNN training requires efficiently tackling temporal dependency, which often leads to excessive cross-device communication that generates significant redundant data. However, existing systems are unable to remove the redundancy in data reuse and transfer, and suffer from severe communication overhead in a distributed setting. This work introduces Sven, a co-designed algorithm-system library aimed at accelerating TGNN training on a multi-GPU platform. Exploiting dependency patterns of TGNN models, we develop a redundancy-free graph organization to mitigate redundant data transfer. Additionally, we investigate communication imbalance issues among devices and formulate the graph partitioning problem as minimizing the maximum communication balance cost, which is proved to be an NP-hard problem. We propose an approximation algorithm called Re-FlexBiCut to tackle this problem. Furthermore, we incorporate prefetching, adaptive micro-batch pipelining, and asynchronous pipelining to present a hierarchical pipelining mechanism that mitigates the communication overhead. Sven represents the first comprehensive optimization solution for scaling memory-based TGNN training. Through extensive experiments conducted on a 64-GPU cluster, Sven demonstrates impressive speedup, ranging from 1.9x to 3.5x, compared to State-of-the-Art approaches. Additionally, Sven achieves up to 5.26x higher communication efficiency and reduces communication imbalance by up to 59.2%.
利用分层流水线并行性进行无冗余和负载平衡的 TGNN 训练
最近,时态图神经网络(TGNN)作为图神经网络的扩展,在处理动态图数据方面表现出了显著的效果。分布式 TGNN 训练需要有效地处理时间依赖性,而时间依赖性往往会导致过度的跨设备通信,从而产生大量冗余数据。然而,现有的系统无法消除数据重用和传输中的冗余,并且在分布式环境中存在严重的通信开销问题。这项工作介绍了 Sven,这是一个共同设计的算法系统库,旨在加速多 GPU 平台上的 TGNN 训练。利用 TGNN 模型的依赖模式,我们开发了一种无冗余图组织,以减少冗余数据传输。此外,我们还研究了设备之间的通信不平衡问题,并将图划分问题表述为最大通信平衡成本最小化,这被证明是一个 NP 难问题。我们提出了一种名为 Re-FlexBiCut 的近似算法来解决这一问题。此外,我们还结合了预取、自适应微批量流水线和异步流水线,提出了一种分层流水线机制,以减轻通信开销。Sven 是首个针对基于内存的 TGNN 训练的全面优化解决方案。通过在 64GPU 集群上进行的大量实验,与最新方法相比,Sven 的速度提高了 1.9 到 3.5 倍,令人印象深刻。此外,Sven 的通信效率提高了 5.26 倍,通信不平衡降低了 59.2%。
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来源期刊
IEEE Transactions on Parallel and Distributed Systems
IEEE Transactions on Parallel and Distributed Systems 工程技术-工程:电子与电气
CiteScore
11.00
自引率
9.40%
发文量
281
审稿时长
5.6 months
期刊介绍: IEEE Transactions on Parallel and Distributed Systems (TPDS) is published monthly. It publishes a range of papers, comments on previously published papers, and survey articles that deal with the parallel and distributed systems research areas of current importance to our readers. Particular areas of interest include, but are not limited to: a) Parallel and distributed algorithms, focusing on topics such as: models of computation; numerical, combinatorial, and data-intensive parallel algorithms, scalability of algorithms and data structures for parallel and distributed systems, communication and synchronization protocols, network algorithms, scheduling, and load balancing. b) Applications of parallel and distributed computing, including computational and data-enabled science and engineering, big data applications, parallel crowd sourcing, large-scale social network analysis, management of big data, cloud and grid computing, scientific and biomedical applications, mobile computing, and cyber-physical systems. c) Parallel and distributed architectures, including architectures for instruction-level and thread-level parallelism; design, analysis, implementation, fault resilience and performance measurements of multiple-processor systems; multicore processors, heterogeneous many-core systems; petascale and exascale systems designs; novel big data architectures; special purpose architectures, including graphics processors, signal processors, network processors, media accelerators, and other special purpose processors and accelerators; impact of technology on architecture; network and interconnect architectures; parallel I/O and storage systems; architecture of the memory hierarchy; power-efficient and green computing architectures; dependable architectures; and performance modeling and evaluation. d) Parallel and distributed software, including parallel and multicore programming languages and compilers, runtime systems, operating systems, Internet computing and web services, resource management including green computing, middleware for grids, clouds, and data centers, libraries, performance modeling and evaluation, parallel programming paradigms, and programming environments and tools.
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