Optimisation of real‐scene 3D building models based on straight‐line constraints

Kaiyun Lv, Longyu Chen, Haiqing He, Fuyang Zhou, Shixun Yu
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Abstract

Due to the influence of repeated textures or edge perspective transformations on building facades, building modelling based on unmanned aerial vehicle (UAV) photogrammetry often suffers geometric deformation and distortion when using existing methods or commercial software. To address this issue, a real‐scene three‐dimensional (3D) building model optimisation method based on straight‐line constraints is proposed. First, point clouds generated by unmanned aerial vehicle (UAV) photogrammetry are down‐sampled based on local curvature characteristics, and structural point clouds located at the edges of buildings are extracted. Subsequently, an improved random sample consensus (RANSAC) algorithm, considering distance and angle constraints on lines, known as co‐constrained RANSAC, is applied to further extract point clouds with straight‐line features from the structural point clouds. Finally, point clouds with straight‐line features are optimised and updated using sampled points on the fitted straight lines. Experimental results demonstrate that the proposed method can effectively eliminate redundant 3D points or noise while retaining the fundamental structure of buildings. Compared to popular methods and commercial software, the proposed method significantly enhances the accuracy of building modelling. The average reduction in error is 59.2%, including the optimisation of deviations in the original model's contour projection.
基于直线约束的实景 3D 建筑模型优化
由于建筑外墙受重复纹理或边缘透视变换的影响,使用现有方法或商业软件进行基于无人机(UAV)摄影测量的建筑建模时,往往会出现几何变形和扭曲。为解决这一问题,本文提出了一种基于直线约束的真实场景三维(3D)建筑模型优化方法。首先,根据局部曲率特征对无人机(UAV)摄影测量生成的点云进行下采样,并提取位于建筑物边缘的结构点云。随后,考虑到直线的距离和角度约束,应用改进的随机样本共识(RANSAC)算法(称为共约束 RANSAC),进一步从结构点云中提取具有直线特征的点云。最后,利用拟合直线上的采样点对具有直线特征的点云进行优化和更新。实验结果表明,所提出的方法可以有效消除冗余三维点或噪声,同时保留建筑物的基本结构。与流行的方法和商业软件相比,所提出的方法显著提高了建筑物建模的准确性。包括对原始模型轮廓投影偏差的优化在内,误差平均减少了 59.2%。
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