Augmented Reality and Theatre

IF 0.8 3区 艺术学 0 THEATER
E. B. Hunter
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引用次数: 0

Abstract

Abstract:

The technology industry’s recent spatial turn presents new opportunities for theatre and performance in the twenty-first century. One such opportunity is augmented reality (AR), a technology that overlays digitally rendered assets onto the user’s physical space, giving the appearance that those assets populate the physical world. Through an analysis of The Builders Association’s Elements of Oz, which incorporated mobile AR into its stage production, as well as Bitter Wind, the author’s adaptation of Agamemnon for the Microsoft HoloLens headset, this essay analyzes the interpretive possibilities AR creates for theatre and performance.

增强现实与戏剧
摘要:科技行业最近的空间转向为二十一世纪的戏剧和表演带来了新的机遇。其中一个机遇就是增强现实(AR)技术,这种技术将数字渲染的资产叠加到用户的物理空间中,让人感觉这些资产就在物理世界中。通过分析将移动 AR 技术融入舞台剧的建筑者协会的《奥兹国的元素》,以及作者为微软 HoloLens 头显改编的《苦风》,本文分析了 AR 为戏剧和表演创造的诠释可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
THEATRE JOURNAL
THEATRE JOURNAL THEATER-
CiteScore
0.40
自引率
40.00%
发文量
87
期刊介绍: For over five decades, Theatre Journal"s broad array of scholarly articles and reviews has earned it an international reputation as one of the most authoritative and useful publications of theatre studies available today. Drawing contributions from noted practitioners and scholars, Theatre Journal features social and historical studies, production reviews, and theoretical inquiries that analyze dramatic texts and production.
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