Implementation of 3D Animation Video-Based Learning Media in the Introduction of Silat Martial Arts in the Brotherhood of Setia Hati Terate (PSHT)

Rifaldi Arridho Sahputra, Nasib Marbun
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Abstract

Persaudaraan Setia Hati Terate (PSHT) is one of the organizations that has an important role in the development and preservation of martial arts in Indonesia. Saifullah An-Nahdliyah Islamic Boarding School is one of the educational institutions that organizes the teaching of martial arts of the Persaudaraan Setia Hati Terate (PSHT). However, in the learning process applied to the introduction of martial arts Silat Persaudaraan Setia Hati Terate at Saifullah An-Nahdliyah Islamic Boarding School, there are still problems that can affect the effectiveness of Silat martial arts learning for students, namely the unavailability of learning media that supports other than direct training at Saifullah An-Nahdliyah Islamic Boarding School. This study aims to implement 3D animation video-based learning media in the introduction of martial arts of the Setia Hati Terate Brotherhood at Saifullah An-Nahdliyah Islamic Boarding School. The data collection techniques used to obtain the research data needed in this study are observation techniques, interviews, documentation, and literature studies. 3D animation video for learning media introduction to martial arts Pencak Silat Persaudaraan Setia Hati Terate at Saifullah An-Nahdliyah Islamic Boarding School is made using Blender application. The concept of 3D animation video made in this research is to present the introduction of martial arts by making moving characters, which can be accessed offline.
在 Setia Hati Terate 兄弟会(PSHT)介绍西拉特武术时采用基于三维动画视频的学习媒体
Persaudaraan Setia Hati Terate(PSHT)是在印度尼西亚发展和保护武术方面发挥重要作用的组织之一。Saifullah An-Nahdliyah 伊斯兰寄宿学校是 Persaudaraan Setia Hati Terate(PSHT)组织武术教学的教育机构之一。然而,在赛福拉-安-纳赫德利耶伊斯兰寄宿学校引进西拉(Silat Persaudaraan Setia Hati Terate)武术的学习过程中,仍存在一些问题,可能会影响学生学习西拉武术的效果,即在赛福拉-安-纳赫德利耶伊斯兰寄宿学校,除直接训练外,没有其他学习媒体的支持。本研究的目的是在赛福拉-安-纳赫德利耶伊斯兰寄宿学校介绍塞蒂亚-哈提-特拉特兄弟会武术时,采用基于三维动画视频的学习媒体。本研究采用的数据收集技术包括观察技术、访谈、文献和文献研究。使用 Blender 应用程序制作了三维动画视频,用于介绍赛福拉-安-纳赫德利耶伊斯兰寄宿学校的武术 Pencak Silat Persaudaraan Setia Hati Terate 的学习媒体。本研究制作的三维动画视频的概念是通过制作可移动的角色来介绍武术,该视频可离线观看。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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