A Virtual Reality Simulation of a Real Landslide for Education and Training: Case of Chiradzulu, Malawi, 2023 Landslide

A. Asgary, Ali Hassan, T. Corrin
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引用次数: 0

Abstract

Virtual reality (VR) is a promising new educational and training tool in the field of disaster and emergency management, especially for hazards that are not frequent or well known to the public and require spatial and situational understanding. The objective of this paper is to describe an educational VR simulation that was developed based on a landslide that really occurred in Southern Malawi during the March 2023 Cyclone Freddy. The cyclone induced several landslides that caused many casualties and significant damage. The VR simulation framework consisted of four critical steps using Unity3D for the creation of the simulation including data preparation, terrain and environmental modeling, landslide simulation development, and virtual reality interactions. The simulation scenarios were diversified to include three distinct landscapes that can help users learn how factors such as terrain can influence landslide impacts. The VR simulation offers users an intimate, firsthand experience of the landslide’s unfolding and allows users the ability to explore various facets of the landslide phenomena. This VR simulation aims to provide an educational tool to facilitate an in-depth understanding of and interaction with a real-word landslide to learn about the impacts of landslides and how different factors can influence these impacts.
用于教育和培训的真实山体滑坡虚拟现实模拟:马拉维奇拉祖鲁 2023 年山体滑坡案例
虚拟现实(VR)是灾害和应急管理领域一种前景广阔的新型教育和培训工具,特别是对于那些不常见或不为公众所熟知、需要空间和情景理解的灾害。本文的目的是介绍一种教育 VR 模拟,它是根据 2023 年 3 月 "弗雷迪 "气旋期间马拉维南部真实发生的山体滑坡而开发的。飓风引发了多次山体滑坡,造成了大量人员伤亡和重大损失。虚拟现实模拟框架由四个关键步骤组成,使用 Unity3D 创建模拟,包括数据准备、地形和环境建模、滑坡模拟开发和虚拟现实交互。模拟场景多种多样,包括三种不同的地貌,可帮助用户了解地形等因素如何影响滑坡的影响。VR 模拟为用户提供了亲身体验滑坡过程的第一手资料,使用户能够探索滑坡现象的各个方面。该 VR 模拟旨在提供一种教育工具,帮助用户深入了解真实的山体滑坡并与之互动,从而了解山体滑坡的影响以及不同因素如何影响这些影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
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