{"title":"Multi-scale skeleton simplification graph convolutional network for skeleton-based action recognition","authors":"Fan Zhang, Ding Chongyang, Kai Liu, Liu Hongjin","doi":"10.1049/cvi2.12300","DOIUrl":null,"url":null,"abstract":"<p>Human action recognition based on graph convolutional networks (GCNs) is one of the hotspots in computer vision. However, previous methods generally rely on handcrafted graph, which limits the effectiveness of the model in characterising the connections between indirectly connected joints. The limitation leads to weakened connections when joints are separated by long distances. To address the above issue, the authors propose a skeleton simplification method which aims to reduce the number of joints and the distance between joints by merging adjacent joints into simplified joints. Group convolutional block is devised to extract the internal features of the simplified joints. Additionally, the authors enhance the method by introducing multi-scale modelling, which maps inputs into sequences across various levels of simplification. Combining with spatial temporal graph convolution, a multi-scale skeleton simplification GCN for skeleton-based action recognition (M3S-GCN) is proposed for fusing multi-scale skeleton sequences and modelling the connections between joints. Finally, M3S-GCN is evaluated on five benchmarks of NTU RGB+D 60 (C-Sub, C-View), NTU RGB+D 120 (X-Sub, X-Set) and NW-UCLA datasets. Experimental results show that the authors’ M3S-GCN achieves state-of-the-art performance with the accuracies of 93.0%, 97.0% and 91.2% on C-Sub, C-View and X-Set benchmarks, which validates the effectiveness of the method.</p>","PeriodicalId":56304,"journal":{"name":"IET Computer Vision","volume":"18 7","pages":"992-1003"},"PeriodicalIF":1.5000,"publicationDate":"2024-07-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1049/cvi2.12300","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IET Computer Vision","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1049/cvi2.12300","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0
Abstract
Human action recognition based on graph convolutional networks (GCNs) is one of the hotspots in computer vision. However, previous methods generally rely on handcrafted graph, which limits the effectiveness of the model in characterising the connections between indirectly connected joints. The limitation leads to weakened connections when joints are separated by long distances. To address the above issue, the authors propose a skeleton simplification method which aims to reduce the number of joints and the distance between joints by merging adjacent joints into simplified joints. Group convolutional block is devised to extract the internal features of the simplified joints. Additionally, the authors enhance the method by introducing multi-scale modelling, which maps inputs into sequences across various levels of simplification. Combining with spatial temporal graph convolution, a multi-scale skeleton simplification GCN for skeleton-based action recognition (M3S-GCN) is proposed for fusing multi-scale skeleton sequences and modelling the connections between joints. Finally, M3S-GCN is evaluated on five benchmarks of NTU RGB+D 60 (C-Sub, C-View), NTU RGB+D 120 (X-Sub, X-Set) and NW-UCLA datasets. Experimental results show that the authors’ M3S-GCN achieves state-of-the-art performance with the accuracies of 93.0%, 97.0% and 91.2% on C-Sub, C-View and X-Set benchmarks, which validates the effectiveness of the method.
期刊介绍:
IET Computer Vision seeks original research papers in a wide range of areas of computer vision. The vision of the journal is to publish the highest quality research work that is relevant and topical to the field, but not forgetting those works that aim to introduce new horizons and set the agenda for future avenues of research in computer vision.
IET Computer Vision welcomes submissions on the following topics:
Biologically and perceptually motivated approaches to low level vision (feature detection, etc.);
Perceptual grouping and organisation
Representation, analysis and matching of 2D and 3D shape
Shape-from-X
Object recognition
Image understanding
Learning with visual inputs
Motion analysis and object tracking
Multiview scene analysis
Cognitive approaches in low, mid and high level vision
Control in visual systems
Colour, reflectance and light
Statistical and probabilistic models
Face and gesture
Surveillance
Biometrics and security
Robotics
Vehicle guidance
Automatic model aquisition
Medical image analysis and understanding
Aerial scene analysis and remote sensing
Deep learning models in computer vision
Both methodological and applications orientated papers are welcome.
Manuscripts submitted are expected to include a detailed and analytical review of the literature and state-of-the-art exposition of the original proposed research and its methodology, its thorough experimental evaluation, and last but not least, comparative evaluation against relevant and state-of-the-art methods. Submissions not abiding by these minimum requirements may be returned to authors without being sent to review.
Special Issues Current Call for Papers:
Computer Vision for Smart Cameras and Camera Networks - https://digital-library.theiet.org/files/IET_CVI_SC.pdf
Computer Vision for the Creative Industries - https://digital-library.theiet.org/files/IET_CVI_CVCI.pdf