Using business games in administration teaching: A case study of the entrepreneurial Matrix Game

Concilium Pub Date : 2024-07-09 DOI:10.53660/clm-3749-24n22
Ligia Gizely Chaves, Robson Antônio Tavares Costa
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Abstract

Business games, also known as business simulation games, are educational tools used in teaching business administration that simulate real-life business scenarios. They provide a controlled environment for students to practice decision-making, problem-solving, and critical thinking skills in a risk-free environment. In this article we applied the Entrepreneurial Matrix Company Game to a sample group of undergraduate business students. This game is a learning methodology that simulates the step-by-step creation of a new business model in a controlled environment. It is an interactive tool that allows participants to experience different situations and challenges that may arise when opening a new business. Our objective was to identify the importance of such a tool for entrepreneurial motivation, and at the end of this research we identified that the company game Matriz Empreendedora can help identify potential obstacles and opportunities, allowing student-entrepreneurs to better prepare themselves to launch a new business.
在行政管理教学中使用商业游戏:创业矩阵游戏案例研究
商业游戏,又称商业模拟游戏,是用于商业管理教学的教育工具,模拟现实生活中的商业场景。它们为学生提供了一个可控的环境,让他们在无风险的环境中练习决策、解决问题和批判性思维能力。在本文中,我们将创业矩阵公司游戏应用于一组商学本科生样本。该游戏是一种在可控环境中模拟逐步创建新商业模式的学习方法。它是一种互动工具,可以让参与者体验在开创新业务时可能出现的不同情况和挑战。我们的目标是确定这种工具对创业动机的重要性,在这项研究的最后,我们确定公司游戏 Matriz Empreendedora 可以帮助确定潜在的障碍和机遇,使学生创业者能够更好地为创办新企业做好准备。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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