{"title":"Using business games in administration teaching: A case study of the entrepreneurial Matrix Game","authors":"Ligia Gizely Chaves, Robson Antônio Tavares Costa","doi":"10.53660/clm-3749-24n22","DOIUrl":null,"url":null,"abstract":"Business games, also known as business simulation games, are educational tools used in teaching business administration that simulate real-life business scenarios. They provide a controlled environment for students to practice decision-making, problem-solving, and critical thinking skills in a risk-free environment. In this article we applied the Entrepreneurial Matrix Company Game to a sample group of undergraduate business students. This game is a learning methodology that simulates the step-by-step creation of a new business model in a controlled environment. It is an interactive tool that allows participants to experience different situations and challenges that may arise when opening a new business. Our objective was to identify the importance of such a tool for entrepreneurial motivation, and at the end of this research we identified that the company game Matriz Empreendedora can help identify potential obstacles and opportunities, allowing student-entrepreneurs to better prepare themselves to launch a new business.","PeriodicalId":505714,"journal":{"name":"Concilium","volume":"79 10","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-07-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Concilium","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.53660/clm-3749-24n22","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Business games, also known as business simulation games, are educational tools used in teaching business administration that simulate real-life business scenarios. They provide a controlled environment for students to practice decision-making, problem-solving, and critical thinking skills in a risk-free environment. In this article we applied the Entrepreneurial Matrix Company Game to a sample group of undergraduate business students. This game is a learning methodology that simulates the step-by-step creation of a new business model in a controlled environment. It is an interactive tool that allows participants to experience different situations and challenges that may arise when opening a new business. Our objective was to identify the importance of such a tool for entrepreneurial motivation, and at the end of this research we identified that the company game Matriz Empreendedora can help identify potential obstacles and opportunities, allowing student-entrepreneurs to better prepare themselves to launch a new business.