Learning styles and gamification in English classes at higher education

Benjamín Aldama-Juárez, Itzel Angélica Ruiz-Romero, Natali Del Rosario Caipe-Colimba, Catalina Juárez-Díaz
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Abstract

Student learning styles and gamification benefit academic performance. This case study aimed to identify the language learning experiences of students with different learning styles in a gamified learning class. Nine participants between 19 and 32 years old were interviewed in an English II semi-school course at the Faculty of Administration of a higher education institution in central Mexico. The results indicated a high preference for the visual and dependent styles, positive perceptions towards gamification, a change of attitude towards learning English, and improvement in vocabulary, listening comprehension, and pronunciation. It is concluded that gamification and students' learning styles increase their inclination to learn English.
高校英语课堂的学习方式和游戏化
学生的学习风格和游戏化有利于提高学习成绩。本案例研究旨在确定不同学习风格的学生在游戏化学习课堂中的语言学习体验。在墨西哥中部一所高等教育机构的行政学院,9名年龄在19至32岁之间的学生参加了英语II半校课程的访谈。结果表明,学生非常喜欢视觉和依赖性风格,对游戏化有积极的看法,改变了对英语学习的态度,提高了词汇量、听力理解和发音水平。结论是游戏化和学生的学习方式提高了他们学习英语的积极性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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