Haoping Wang, Xiaokun Wang, Yanrui Xu, Yalan Zhang, Chao Yao, Yu Guo, Xiaojuan Ban
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引用次数: 0
Abstract
This paper introduces a particle-based framework for simulating the behavior of elastoplastic materials and the formation of fractures, grounded in Peridynamic theory. Traditional approaches, such as the Finite Element Method (FEM) and Smoothed Particle Hydrodynamics (SPH), to modeling elastic materials have primarily relied on discretization techniques and continuous constitutive model. However, accurately capturing fracture and crack development in elastoplastic materials poses significant challenges for these conventional models. Our approach integrates a Peridynamic-based elastic model with a density constraint, enhancing stability and realism. We adopt the Von Mises yield criterion and a bond stretch criterion to simulate plastic deformation and fracture formation, respectively. The proposed method stabilizes the elastic model through a density-based position constraint, while plasticity is modeled using the Von Mises yield criterion within the bond of particle paris. Fracturing and the generation of fine fragments are facilitated by the fracture criterion and the application of complementarity operations to the inter-particle connections. Our experimental results demonstrate the efficacy of our framework in realistically depicting a wide range of material behaviors, including elasticity, plasticity, and fracturing, across various scenarios.
期刊介绍:
With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.