A succinct and approximate greedy algorithm for the Minimum Set Cover Problem

IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Jorge Delgado, Héctor Ferrada, Cristóbal A. Navarro
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引用次数: 0

Abstract

The Minimum Set Cover Problem (MSCP) is a combinatorial optimization problem belonging to the NP-Hard class in computer science. For this reason, there is no algorithm that in the worst case ensures finding an optimal solution in polynomial-time. For a given universe X, the popular greedy heuristic, called Greedy-SetCover, is the main theoretical contribution to obtain an approximate solution for the MSCP in polynomial-time, offering an optimal approximate ratio of (ln|X|+1). In this article, we propose an approximate algorithm for MSCP within a succinct representation of the input dataset, whose empirical performance improves Greedy-SetCover both in quality and execution time, while offering the same optimal approximation ratio for the problem. Our experiments show that the proposed algorithm is magnitudes of times faster than the aforementioned greedy one, obtaining on average a cardinality much closer to the optimal solution. Furthermore, because we work on a succinct representation that allows us to compute operations between sets using bitwise operators, we can process much larger datasets than state-of-the-art solutions. As a result, our proposal is also a suitable alternative for processing large datasets as required by the current Big Data era.

最小集合覆盖问题的简洁近似贪婪算法
最小集合覆盖问题(MSCP)是一个组合优化问题,属于计算机科学中的 NP-Hard。因此,目前还没有一种算法能在最坏情况下确保在多项式时间内找到最优解。对于给定的宇宙 X,被称为 Greedy-SetCover 的流行贪婪启发式是在多项式时间内获得 MSCP 近似解的主要理论贡献,它提供了 (ln|X|+1) 的最佳近似比。在本文中,我们在输入数据集的简洁表示中为 MSCP 提出了一种近似算法,其经验性能在质量和执行时间上都改进了 Greedy-SetCover,同时为问题提供了相同的最佳近似率。我们的实验表明,所提出的算法比上述贪婪算法快了数倍,平均获得的卡方数更接近最优解。此外,由于我们采用了简洁的表示方法,允许我们使用位运算符计算集合之间的运算,因此我们可以处理比最先进解决方案大得多的数据集。因此,我们的建议也是处理当前大数据时代所需的大型数据集的合适选择。
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来源期刊
Journal of Computational Science
Journal of Computational Science COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-COMPUTER SCIENCE, THEORY & METHODS
CiteScore
5.50
自引率
3.00%
发文量
227
审稿时长
41 days
期刊介绍: Computational Science is a rapidly growing multi- and interdisciplinary field that uses advanced computing and data analysis to understand and solve complex problems. It has reached a level of predictive capability that now firmly complements the traditional pillars of experimentation and theory. The recent advances in experimental techniques such as detectors, on-line sensor networks and high-resolution imaging techniques, have opened up new windows into physical and biological processes at many levels of detail. The resulting data explosion allows for detailed data driven modeling and simulation. This new discipline in science combines computational thinking, modern computational methods, devices and collateral technologies to address problems far beyond the scope of traditional numerical methods. Computational science typically unifies three distinct elements: • Modeling, Algorithms and Simulations (e.g. numerical and non-numerical, discrete and continuous); • Software developed to solve science (e.g., biological, physical, and social), engineering, medicine, and humanities problems; • Computer and information science that develops and optimizes the advanced system hardware, software, networking, and data management components (e.g. problem solving environments).
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