Battle Royale Console Game Performance Analysis (Case Study: East Jakarta, Indonesia)

Noorfi Azizah Rahim, Allister Totong, Muhammad Ikhsan Effendy, Rafie Djajasoepena, Abdullah Maindratama, Ery Eryanto, Wandy Wandy
{"title":"Battle Royale Console Game Performance Analysis (Case Study: East Jakarta, Indonesia)","authors":"Noorfi Azizah Rahim, Allister Totong, Muhammad Ikhsan Effendy, Rafie Djajasoepena, Abdullah Maindratama, Ery Eryanto, Wandy Wandy","doi":"10.34151/jurtek.v17i1.4695","DOIUrl":null,"url":null,"abstract":"Battle Royale (BR) genre games are still played and have massive players around the globe. They are characterized by survival and exploration elements, featuring last-man-standing gameplay that motivates players to be the final contestant in the game. This BR can now be played on single platforms and cross-platform. Apex Legends is a free-to-play hero shooter where competitors from across the frontier join forces to battle for glory, fame, and fortune. Apex Legends can be played on PlayStation, Xbox, Steam, and Switch. This research aims to understand the data captured by the game Apex Legends, played on the PlayStation 5 console and displayed on a 4K television. This data was then analyzed to measure the correlation with game performance during gameplay. This research used a quantitative method, primary data, and descriptive measurements. From the findings, it can be concluded that the FPS for this game performed well since it was still near 60 FPS (59.81) with a standard deviation of 1.07. IO could not be analyzed for network performance since no official parameters for this IO were found on the official web during the research. However, Packet Loss and Choke performed well, with an average of 0 and a standard deviation of around 0. The ping value is enormous, with a significant standard deviation gap; this can happen because the server distance is longer to Tokyo from Jakarta than Singapore. Even though the latency was high, gamers still found the matches enjoyable.   ","PeriodicalId":55763,"journal":{"name":"Jurnal Teknologi","volume":"9 6","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-06-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Teknologi","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.34151/jurtek.v17i1.4695","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Battle Royale (BR) genre games are still played and have massive players around the globe. They are characterized by survival and exploration elements, featuring last-man-standing gameplay that motivates players to be the final contestant in the game. This BR can now be played on single platforms and cross-platform. Apex Legends is a free-to-play hero shooter where competitors from across the frontier join forces to battle for glory, fame, and fortune. Apex Legends can be played on PlayStation, Xbox, Steam, and Switch. This research aims to understand the data captured by the game Apex Legends, played on the PlayStation 5 console and displayed on a 4K television. This data was then analyzed to measure the correlation with game performance during gameplay. This research used a quantitative method, primary data, and descriptive measurements. From the findings, it can be concluded that the FPS for this game performed well since it was still near 60 FPS (59.81) with a standard deviation of 1.07. IO could not be analyzed for network performance since no official parameters for this IO were found on the official web during the research. However, Packet Loss and Choke performed well, with an average of 0 and a standard deviation of around 0. The ping value is enormous, with a significant standard deviation gap; this can happen because the server distance is longer to Tokyo from Jakarta than Singapore. Even though the latency was high, gamers still found the matches enjoyable.   
大逃杀》游戏机性能分析(案例研究:印度尼西亚东雅加达)
大逃杀(BR)类型游戏在全球仍有大量玩家。这些游戏的特点是生存和探索元素,采用最后一人的玩法,激励玩家成为游戏中的最后一名参赛者。这款游戏现在可以在单平台和跨平台上进行。Apex Legends》是一款免费英雄射击游戏,来自边疆各地的竞争者将携手为荣耀、名声和财富而战。Apex Legends》可以在 PlayStation、Xbox、Steam 和 Switch 上玩。本研究旨在了解在 PlayStation 5 游戏机上玩《Apex Legends》游戏并在 4K 电视上显示所捕获的数据。然后对这些数据进行分析,以衡量游戏过程中游戏性能的相关性。本研究采用定量方法、原始数据和描述性测量。从研究结果中可以得出结论,这款游戏的 FPS 表现良好,因为它仍然接近 60 FPS(59.81),标准偏差为 1.07。由于在研究过程中没有在官方网络上找到该 IO 的官方参数,因此无法对 IO 的网络性能进行分析。不过,丢包率和堵塞率表现良好,平均值为 0,标准偏差约为 0。Ping 值很大,标准偏差差距很大;这可能是因为从雅加达到东京的服务器距离比新加坡长。尽管延迟很高,但玩家们仍然觉得比赛很愉快。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
审稿时长
20 weeks
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信