Cheng Zhang, Peng Han, Jisen Shi, Hao Zhou, Quanbin Zhang, Hong Cheng, Chuan Shen, Fen Zhang, Chao Han, Sui Wei
{"title":"Non-Iterative 3D Computer-Generated Hologram Based on Single Full-Support Optimized Random Phase and Phase Compensation","authors":"Cheng Zhang, Peng Han, Jisen Shi, Hao Zhou, Quanbin Zhang, Hong Cheng, Chuan Shen, Fen Zhang, Chao Han, Sui Wei","doi":"10.1088/1367-2630/ad5810","DOIUrl":null,"url":null,"abstract":"\n The main problem faced by traditional 3D holographic displays is the time-consuming and poor flexibility of the hologram generation process. To address this issue, this paper proposes a non-iterative 3D computer-generated hologram (SFS-ORAP-PC-3D) method based on single full-support optimized random phase and phase compensation. Combining the full-support optimized random phase (FS-ORAP) method and the 3D layer-based idea to efficiently and non-iteratively generate the phase-only hologram of a 3D object with arbitrary positions and sizes using single FS-ORAP, thus overcoming the limitations of the original ORAP method in target position and size. Meanwhile, using a Fresnel lens for phase compensation allows for free selection of reconstruction planes. Numerical and optical experiments validate the feasibility of our proposed method.","PeriodicalId":508829,"journal":{"name":"New Journal of Physics","volume":"44 7","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-06-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"New Journal of Physics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1088/1367-2630/ad5810","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The main problem faced by traditional 3D holographic displays is the time-consuming and poor flexibility of the hologram generation process. To address this issue, this paper proposes a non-iterative 3D computer-generated hologram (SFS-ORAP-PC-3D) method based on single full-support optimized random phase and phase compensation. Combining the full-support optimized random phase (FS-ORAP) method and the 3D layer-based idea to efficiently and non-iteratively generate the phase-only hologram of a 3D object with arbitrary positions and sizes using single FS-ORAP, thus overcoming the limitations of the original ORAP method in target position and size. Meanwhile, using a Fresnel lens for phase compensation allows for free selection of reconstruction planes. Numerical and optical experiments validate the feasibility of our proposed method.