Non-Iterative 3D Computer-Generated Hologram Based on Single Full-Support Optimized Random Phase and Phase Compensation

Cheng Zhang, Peng Han, Jisen Shi, Hao Zhou, Quanbin Zhang, Hong Cheng, Chuan Shen, Fen Zhang, Chao Han, Sui Wei
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Abstract

The main problem faced by traditional 3D holographic displays is the time-consuming and poor flexibility of the hologram generation process. To address this issue, this paper proposes a non-iterative 3D computer-generated hologram (SFS-ORAP-PC-3D) method based on single full-support optimized random phase and phase compensation. Combining the full-support optimized random phase (FS-ORAP) method and the 3D layer-based idea to efficiently and non-iteratively generate the phase-only hologram of a 3D object with arbitrary positions and sizes using single FS-ORAP, thus overcoming the limitations of the original ORAP method in target position and size. Meanwhile, using a Fresnel lens for phase compensation allows for free selection of reconstruction planes. Numerical and optical experiments validate the feasibility of our proposed method.
基于单全支持优化随机相位和相位补偿的非迭代三维计算机生成全息图
传统三维全息显示面临的主要问题是全息图生成过程耗时长、灵活性差。针对这一问题,本文提出了一种基于单一全支持优化随机相位和相位补偿的非迭代三维计算机生成全息图(SFS-ORAP-PC-3D)方法。将全支持优化随机相位(FS-ORAP)方法和基于三维层的思想相结合,利用单个 FS-ORAP 高效、非迭代地生成任意位置和尺寸的三维物体的纯相位全息图,从而克服了原有 ORAP 方法在目标位置和尺寸上的局限性。同时,使用菲涅尔透镜进行相位补偿可以自由选择重建平面。数值和光学实验验证了我们提出的方法的可行性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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