Design and application of deep reinforcement learning algorithms based on unbiased exploration strategies for value functions

Q4 Engineering
Pingli Lv
{"title":"Design and application of deep reinforcement learning algorithms based on unbiased exploration strategies for value functions","authors":"Pingli Lv","doi":"10.1016/j.measen.2024.101241","DOIUrl":null,"url":null,"abstract":"<div><p>Deep Q-networks, as a representation of several classical techniques, have emerged as one of the primary branches in the field of value function-based reinforcement learning. The paper addresses two issues that come up in the realm of reinforcement learning for value function solving: estimating bias and maximizing projected action value function evaluation. By treating the estimation of the highest expected action value as a random selection estimation problem, the suggested approach addresses the estimation bias issue from the standpoint of random selection. A random choice estimate procedure forms the basis of the technique. Firstly, a proposed random choice estimator is presented and its theoretical fairness is established. Second, the estimator is applied to create a reinforcement learning method in a different application. Two techniques, namely stochastic two-depth Q-networks and double-Q learning, are suggested based on the random choice estimation technique. The main parameters of the suggested algorithms are then investigated, and parameter formulas for both predictable and unpredictable scenarios are created. Lastly, a random choice estimation perspective suggests a stochastic two-depth Q-network. The new approach may effectively remove bias in value function estimate, enhance learning performance, and stabilise the learning process, according to simulation findings on Grid World and Atari games.</p></div>","PeriodicalId":34311,"journal":{"name":"Measurement Sensors","volume":"34 ","pages":"Article 101241"},"PeriodicalIF":0.0000,"publicationDate":"2024-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S2665917424002174/pdfft?md5=3c8debe2060b83588fd89abff0020cfb&pid=1-s2.0-S2665917424002174-main.pdf","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Measurement Sensors","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2665917424002174","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"Engineering","Score":null,"Total":0}
引用次数: 0

Abstract

Deep Q-networks, as a representation of several classical techniques, have emerged as one of the primary branches in the field of value function-based reinforcement learning. The paper addresses two issues that come up in the realm of reinforcement learning for value function solving: estimating bias and maximizing projected action value function evaluation. By treating the estimation of the highest expected action value as a random selection estimation problem, the suggested approach addresses the estimation bias issue from the standpoint of random selection. A random choice estimate procedure forms the basis of the technique. Firstly, a proposed random choice estimator is presented and its theoretical fairness is established. Second, the estimator is applied to create a reinforcement learning method in a different application. Two techniques, namely stochastic two-depth Q-networks and double-Q learning, are suggested based on the random choice estimation technique. The main parameters of the suggested algorithms are then investigated, and parameter formulas for both predictable and unpredictable scenarios are created. Lastly, a random choice estimation perspective suggests a stochastic two-depth Q-network. The new approach may effectively remove bias in value function estimate, enhance learning performance, and stabilise the learning process, according to simulation findings on Grid World and Atari games.

基于值函数无偏探索策略的深度强化学习算法的设计与应用
作为几种经典技术的代表,深度 Q 网络已成为基于价值函数的强化学习领域的主要分支之一。本文探讨了价值函数求解的强化学习领域中出现的两个问题:估计偏差和最大化预测行动价值函数评估。通过将最高预期行动值的估算视为随机选择估算问题,所建议的方法从随机选择的角度解决了估算偏差问题。随机选择估计程序是该技术的基础。首先,提出了一个随机选择估计器,并建立了其理论公平性。其次,该估算器被应用于不同应用中的强化学习方法。在随机选择估计技术的基础上,提出了两种技术,即随机双深度 Q 网络和双 Q 学习。然后,研究了所建议算法的主要参数,并创建了可预测和不可预测情况下的参数公式。最后,从随机选择估计的角度提出了一种随机双深度 Q 网络。根据《网格世界》和 Atari 游戏的模拟结果,新方法可以有效消除价值函数估计中的偏差,提高学习性能,并稳定学习过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Measurement Sensors
Measurement Sensors Engineering-Industrial and Manufacturing Engineering
CiteScore
3.10
自引率
0.00%
发文量
184
审稿时长
56 days
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信