Project-based learning through augmented reality-assisted math trails at Blenduk Church to promote mathematical literacy

Muhammad Andi Nugroho, Indriana Yulandari, Adi Nur Cahyono
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Abstract

Mathematical literacy ability is one of the indispensable abilities in the development of mathematics education today. Currently, the mathematical literacy ability of students in Indonesia is still low. In the field of education, the era of society 5.0 has a great impact, so education must be able to produce human resources who have good mathematical literacy and are able to apply technology well with their literacy abilities. This study aims to determine how the quality of a project-based learning model with math trails assisted by augmented reality in the context of Blenduk Church is able to promote students' mathematical literacy. The research method used is design research. The data were analysed using qualitative and quantitative data analysis techniques. Qualitative data analysis techniques were used to analyse the results of student response questionnaires after conducting project-based learning with augmented reality-assisted math trails at Blenduk Church. Meanwhile, quantitative analysis techniques are used to analyse students' mathematical literacy skills obtained from student test results before and after conducting project-based learning with augmented reality-assisted math trails at Blenduk Church. However, further research is needed on the development of augmented reality-assisted learning instruments and media in other contexts to promote students' literacy skills.
通过布兰杜克教堂的增强现实辅助数学小径开展项目式学习,促进数学素养的提高
数学素养能力是当今数学教育发展中不可或缺的能力之一。目前,印尼学生的数学素养能力仍然较低。在教育领域,5.0 社会时代影响巨大,因此教育必须能够培养出具有良好数学素养并能很好地应用技术的人才。本研究旨在确定在布兰杜克教堂的背景下,由增强现实技术辅助的数学小径项目式学习模式的质量如何能够促进学生数学素养的提高。采用的研究方法是设计研究。采用定性和定量数据分析技术对数据进行分析。定性数据分析技术用于分析学生在布伦杜克教堂利用增强现实辅助数学小径进行项目式学习后的问卷调查结果。同时,定量分析技术用于分析在布伦杜克教堂开展项目式学习与增强现实辅助数学小径前后的学生测试结果所得出的学生数学素养技能。然而,还需要进一步研究在其他环境中开发增强现实辅助学习工具和媒体,以促进学生的读写能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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