Evaluating Distributional Predictions of Search Time: Put Up or Shut Up Games (Extended Abstract)

Sean Mariasin, Andrew Coles, E. Karpas, Wheeler Ruml, S. E. Shimony, Shahaf S. Shperberg
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引用次数: 0

Abstract

Metareasoning can be a helpful technique for controlling search in situations where computation time is an important resource, such as real-time planning and search, algorithm portfolios, and concurrent planning and execution. Metareasoning often involves an estimate of the remaining search time of a running algorithm, and several ways to compute such estimates have been presented in the literature. In this paper, we argue that many applications actually require a full estimated probability distribution over the remaining time, rather than just a point estimate of expected search time. We study several methods for estimating such distributions, including some novel adaptations of existing schemes. To properly evaluate the estimates, we introduce `put-up or shut-up games', which probe the distributional estimates without requiring infeasible computation. Our experimental evaluation reveals that estimates that are more accurate in expected value do not necessarily deliver better distributions, yielding worse scores in the game.
评估搜索时间的分布预测:闭嘴或闭嘴游戏(扩展摘要)
在计算时间是重要资源的情况下,例如实时规划和搜索、算法组合以及并发规划和执行,元推理是一种控制搜索的有用技术。元推理通常涉及对正在运行的算法剩余搜索时间的估计,文献中提出了几种计算这种估计的方法。在本文中,我们认为许多应用实际上需要对剩余时间的概率分布进行全面估算,而不仅仅是对预期搜索时间进行点估算。我们研究了几种估算此类分布的方法,包括对现有方案的一些新颖调整。为了正确评估估算结果,我们引入了 "上或下游戏",在不要求不可行计算的情况下探究分布估算结果。我们的实验评估显示,预期值更准确的估算结果并不一定提供更好的分布,反而会在游戏中产生更差的分数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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