Experiential Marketing to Gen Z: Fine-Tuning Brand Experience Through Virtual Reality

Vanja Bogicevic, Stephanie Q. Liu, Jay A. Kandampully, Soobin Seo, Nancy A. Rudd
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Abstract

Market research highlights Generation Z’s increasing demands for digital brand experiences that inspire word-of-mouth sharing. Virtual reality (VR), an immersive affordances technology, holds promise for experiential marketing due to its power to transform experiences. Yet, limited research has examined how VR influences different facets of brand experiences that empower brand engagement and word-of-mouth. In Study 1, a laboratory experiment demonstrates that VR prompts higher sensory, intellectual, and behavioral brand experiences and word-of-mouth compared to static images and 360° tours, with equal brand engagement as a 360° tour. Study 2 corroborates these findings through a thematic analysis of qualitative insights from Generation Z consumers. This research underscores VR’s vital role in fine-tuning brand experience and brand engagement in the experiential marketing context.
面向 Z 世代的体验式营销:通过虚拟现实微调品牌体验
市场研究表明,Z 世代对能激发口碑分享的数字品牌体验的需求与日俱增。虚拟现实(VR)是一种身临其境的实惠技术,由于其改变体验的能力,为体验式营销带来了希望。然而,对虚拟现实如何影响品牌体验的不同方面,从而增强品牌参与度和口碑传播的研究却十分有限。在研究 1 中,一项实验室实验表明,与静态图像和 360° 全景游相比,VR 能带来更高的感官、智力和行为品牌体验和口碑,其品牌参与度与 360° 全景游相当。研究 2 通过对 Z 世代消费者的定性见解进行专题分析,证实了这些发现。这项研究强调了 VR 在体验式营销背景下微调品牌体验和品牌参与度方面的重要作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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