Turing-like Experiment in a Cyber Defense Game

Yinuo Du, Baptiste Prébot, Cleotilde Gonzalez
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Abstract

During the past decade, researchers of behavioral cyber security have created cognitive agents that are able to learn and make decisions in dynamic environments in ways that assimilate human decision processes. However, many of these efforts have been limited to simple detection tasks and represent basic cognitive functions rather than a whole set of cognitive capabilities required in dynamic cyber defense scenarios. Our current work aims at advancing the development of cognitive agents that learn and make defense-dynamic decisions during cyber attacks by intelligent attack agents. We also aim to evaluate the capability of these cognitive models in ``Turing-like'' experiments, comparing the decisions and performance of these agents against human cyber defenders. In this paper, we present an initial demonstration of a cognitive model of the defender that relies on a cognitive theory of dynamic decision-making, Instance-Based Learning Theory (IBLT); we also demonstrate the execution of the same defense task by human defenders. We rely on OpenAI Gym and CybORG and adapt an existing CAGE scenario to generate a simulation experiment using an IBL defender. We also offer a new Interactive Defense Game (IDG), where \textit{human} defenders can perform the same CAGE scenario simulated with the IBL model. Our results suggest that the IBL model makes decisions against two intelligent attack agents that are similar to those observed in a subsequent human experiment. We conclude with a description of the cognitive foundations required to build autonomous intelligent cyber defense agents that can collaborate with humans in autonomous cyber defense teams.
网络防御游戏中的类图灵实验
在过去十年中,行为网络安全研究人员创造了认知代理,它们能够在动态环境中以吸收人类决策过程的方式进行学习和决策。然而,其中许多工作仅限于简单的检测任务,代表的是基本的认知功能,而不是动态网络防御场景所需的一整套认知能力。我们目前的工作旨在推进认知代理的开发,使其能够在智能攻击代理发动网络攻击时学习并做出防御动态决策。我们还致力于在 "类图灵 "实验中评估这些认知模型的能力,将这些代理的决策和性能与人类网络防御者进行比较。在本文中,我们初步展示了依赖于动态决策认知理论--基于实例的学习理论(IBLT)的防御者认知模型;我们还展示了人类防御者执行相同防御任务的情况。我们以 OpenAI Gym 和 CybORG 为基础,对现有的 CAGE 场景进行改编,生成了一个使用 IBL 防御者的模拟实验。我们还提供了一个新的互动防御游戏(IDG),在这个游戏中,textit{human}防御者可以使用 IBL 模型模拟相同的笼式防御场景。我们的结果表明,IBL 模型在面对两个智能攻击代理时做出的决策与在随后的人类实验中观察到的结果相似。最后,我们介绍了建立自主智能网络防御代理所需的认知基础,这些代理可以在自主网络防御团队中与人类协作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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