Exploring Game Features and Reframing: the Construction of a Relationship Model

Lanlan Gao, Rupert Ward, Carlo Fabricatore, Ejaz Ahmed, María Ximena López
{"title":"Exploring Game Features and Reframing: the Construction of a Relationship Model","authors":"Lanlan Gao, Rupert Ward, Carlo Fabricatore, Ejaz Ahmed, María Ximena López","doi":"10.1177/10468781241255173","DOIUrl":null,"url":null,"abstract":"Social learning generates reframing when individual and collective values are reflected. This reframing enables community members to move from personal to collective views and actions, resulting in valuable outcomes that improve the community's functioning. This research aims to enhance the development of reframing with the help of role-playing games (RPG), given that digital games are considered particular communities. A relationship model was constructed to identify which game features generate reframing and how much they promote reframing. The model’s validity was tested using experts’ feedback and a game experience test (GET). The factor analysis results interpret that the features tested impact reframing. The study proposes that RPGs can promote reframing and identifies reframing associated with particular game features (such as game stories). Students, game designers, related teachers and researchers can benefit from using the model to encourage reflection using games or require a model to bridge game features with social learning.","PeriodicalId":506364,"journal":{"name":"Simulation & Gaming","volume":"15 26","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-05-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Simulation & Gaming","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1177/10468781241255173","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Social learning generates reframing when individual and collective values are reflected. This reframing enables community members to move from personal to collective views and actions, resulting in valuable outcomes that improve the community's functioning. This research aims to enhance the development of reframing with the help of role-playing games (RPG), given that digital games are considered particular communities. A relationship model was constructed to identify which game features generate reframing and how much they promote reframing. The model’s validity was tested using experts’ feedback and a game experience test (GET). The factor analysis results interpret that the features tested impact reframing. The study proposes that RPGs can promote reframing and identifies reframing associated with particular game features (such as game stories). Students, game designers, related teachers and researchers can benefit from using the model to encourage reflection using games or require a model to bridge game features with social learning.
探索游戏特征与重构:构建关系模型
当个人和集体的价值观得到反映时,社会学习就会产生重构。这种重构使社区成员能够从个人观点和行动转向集体行动,从而产生有价值的成果,改善社区的运作。本研究旨在借助角色扮演游戏(RPG)来促进重构的发展,因为数字游戏被认为是一种特殊的社区。我们构建了一个关系模型,以确定哪些游戏特征会产生重新构思,以及这些特征对重新构思的促进作用有多大。该模型的有效性通过专家反馈和游戏体验测试(GET)进行了检验。因子分析结果表明,所测试的特征会对重新构思产生影响。研究提出,RPG 游戏可以促进重新构思,并确定了与特定游戏特征(如游戏故事)相关的重新构思。学生、游戏设计者、相关教师和研究人员可以从使用该模型中获益,从而鼓励利用游戏进行反思,或需要一个模型将游戏特征与社会学习联系起来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信