A jamming power control game with unknown user’s communication metric

A. Garnaev, W. Trappe
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Abstract

We consider a jamming problem in which a jammer aims to degrade a user’s communication in which the user might differ in applied applications or communication purposes. Such differences are reflected by different communication metrics used by the user. Specifically, signal-to-interference-plus-noise ratio (SINR) is used as a metric to reflect regular data transmission purposes. Meanwhile, as another metric, latency, modeled by the inverse SINR, is used to reflect emergency communication purposes. We consider the most difficult scenario for the jammer where it does not know which application (metric) the user employs. The problem is formulated as a Bayesian game. Equilibrium is found in closed form, and the dependence of equilibrium on network parameters is illustrated.
用户通信指标未知的干扰功率控制博弈
我们考虑了一个干扰问题,在这个问题中,干扰者的目的是削弱用户的通信,而用户可能在应用或通信目的上存在差异。用户使用的不同通信指标反映了这种差异。具体来说,信号干扰加噪声比(SINR)被用作反映常规数据传输目的的指标。同时,以 SINR 反比为模型的延迟作为另一个指标,用于反映紧急通信目的。我们考虑了对干扰者来说最困难的情况,即干扰者不知道用户使用的是哪种应用(指标)。该问题被表述为贝叶斯博弈。我们以封闭形式找到了平衡点,并说明了平衡点对网络参数的依赖性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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