Realistic Mathematics Education (RME) Approach to Material on the Characteristics of Two-Dimentional Figures Using the Reog Ponorogo Performance in Elementary Schools

W. Wiryanto, Ika Rahmawati, F. Humaira
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Abstract

:   It is critical to approach mathematical education correctly. This is because many students believe math is a tough subject to learn. This problem arises because many teachers teach mathematics in abstract terms. This is a qualitative descriptive study using Graveimeiijeir's design research method. The research was designed to prove the truth of the allegations made in the learning trajectory or HLT (Hypothetical Learning Trajectory) and their impact on students' understanding by applying the RME (Realistic Mathematics Education) approach to the material on the characteristics of two-dimensional figures, with Reog Ponorogo performance media and worksheet serving as a guide for student activities. This study was conducted on class 3B students at MI Ma'arif Darul Ulum Pondok. The research topic is a 6-student group in a classroom. The research stages included preparation, execution in the classroom, and data analysis. Based on this research, it can be seen that the stages of learning activities using the RME approach are based on the stages contained in the iceberg theory, namely, stages of real-world situations (situations), models that describe problem situations (model of), models for solving problems (model for), and formal mathematics stages using Reog Ponorogo performance media can make it easier for students to understand material regarding the characteristics of two-dimensional figures.
在小学利用 Reog Ponorogo 表演制作有关二维图形特征的材料的现实数学教育(RME)方法
: 正确对待数学教育至关重要。这是因为许多学生认为数学是一门难学的学科。出现这一问题的原因是许多教师用抽象的术语教授数学。这是一项采用 Graveimeiijeir 设计研究法进行的定性描述研究。研究旨在证明学习轨迹或 HLT(假设学习轨迹)中的指控是否属实,以及这些指控对学生理解能力的影响。研究采用 RME(现实数学教育)方法,以 Reog Ponorogo 表演媒体和工作表作为学生活动的指导,对有关二维图形特征的材料进行研究。本研究的对象是马格里夫大学(MI Ma'arif Darul Ulum Pondok)3B班的学生。研究课题是一个教室中的 6 人小组。研究阶段包括准备、课堂实施和数据分析。根据这项研究,可以看出使用 RME 方法的学习活动阶段是基于冰山理论所包含的阶段,即真实世界情境(情境)阶段、描述问题情境的模型(模型的)阶段、解决问题的模型(模型的)阶段,以及使用 Reog Ponorogo 表演媒体的正规数学阶段,可以使学生更容易理解有关二维图形特征的材料。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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