AG-SDM: Aquascape generation based on stable diffusion model with low-rank adaptation

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Muyang Zhang, Jinming Yang, Yuewei Xian, Wei Li, Jiaming Gu, Weiliang Meng, Jiguang Zhang, Xiaopeng Zhang
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引用次数: 0

Abstract

As an amalgamation of landscape design and ichthyology, aquascape endeavors to create visually captivating aquatic environments imbued with artistic allure. Traditional methodologies in aquascape, governed by rigid principles such as composition and color coordination, may inadvertently curtail the aesthetic potential of the landscapes. In this paper, we propose Aquascape Generation based on Stable Diffusion Models (AG-SDM), prioritizing aesthetic principles and color coordination to offer guiding principles for real artists in Aquascape creation. We meticulously curated and annotated three aquascape datasets with varying aspect ratios to accommodate diverse landscape design requirements regarding dimensions and proportions. Leveraging the Fréchet Inception Distance (FID) metric, we trained AGFID for quality assessment. Extensive experiments validate that our AG-SDM excels in generating hyper-realistic underwater landscape images, closely resembling real flora, and achieves state-of-the-art performance in aquascape image generation.

AG-SDM:基于低秩适应的稳定扩散模型的水景生成
作为景观设计和鱼类学的结合体,水族造景致力于创造充满艺术魅力的水生环境。传统的水族造景方法受构图和色彩协调等僵化原则的制约,可能会在不经意间削弱景观的美学潜力。在本文中,我们提出了基于稳定扩散模型的水景生成(AG-SDM),优先考虑美学原则和色彩协调,为真正的艺术家提供水景创作的指导原则。我们精心策划并注释了三个不同长宽比的水景数据集,以满足不同景观设计对尺寸和比例的要求。利用弗雷谢特起始距离(FID)指标,我们对 AGFID 进行了质量评估训练。广泛的实验验证了我们的 AG-SDM 在生成超逼真的水下景观图像方面表现出色,与真实植物非常相似,并在水景图像生成方面达到了最先进的性能。
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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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