Relationship between employment and adaptive video gaming in individuals with physical disabilities.

IF 1.9 4区 医学 Q2 REHABILITATION
Drew H Redepenning, Mitch Bell, Oluwasanmi Adenaiye, Brad E Dicianno
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引用次数: 0

Abstract

Purpose: The purpose of this study was to assess employment characteristics of individuals with physical disabilities who currently participate in adaptive gaming and determine if there is a positive association between adaptive gaming and employment.

Materials and methods: A survey was administered to individuals with disabilities who currently use adaptive video gaming equipment to gather information on demographics, gaming habits, employment characteristics, and subjective benefits of gaming on employment.

Results: The study included 606 participants. Over 57% of participants reported full-time or part-time employment. Nearly half of the participants reported using their equipment either most or all of the time to complete tasks related to work. Participants using their equipment to complete work tasks most or all of the time were more likely to be employed full-time (p = 0.0021). Over 75% of participants reported subjective benefits of adaptive video gaming on their employment.

Conclusion: Participants in this study had higher rates of employment compared to national averages for individuals with physical disabilities. More frequent use of adaptive gaming equipment for work was associated with a higher likeliness of full-time employment. Most participants who were employed reported subjective benefits of adaptive gaming on employment through improvements in mental health, physical function, and cognition.

肢体残疾人就业与适应性视频游戏之间的关系。
目的:本研究旨在评估目前参与自适应游戏的肢体残疾人的就业特征,并确定自适应游戏与就业之间是否存在正相关:对目前使用适应性视频游戏设备的残疾人进行了一项调查,以收集有关人口统计学、游戏习惯、就业特征以及游戏对就业的主观益处等方面的信息:研究包括 606 名参与者。超过 57% 的参与者表示有全职或兼职工作。近一半的参与者表示,他们大部分时间或全部时间都在使用设备完成与工作相关的任务。大部分或全部时间使用设备完成工作任务的参与者更有可能全职工作(p = 0.0021)。超过 75% 的参与者表示,自适应视频游戏为他们的就业带来了主观益处:结论:与全国肢体残疾人平均就业率相比,本研究的参与者就业率更高。在工作中使用自适应游戏设备的频率越高,全职就业的可能性就越大。大多数已就业的参与者表示,适应性游戏通过改善心理健康、身体机能和认知能力为就业带来了主观益处。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
5.70
自引率
13.60%
发文量
128
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