GaitSTR: Gait Recognition With Sequential Two-Stream Refinement

Wanrong Zheng;Haidong Zhu;Zhaoheng Zheng;Ram Nevatia
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引用次数: 0

Abstract

Gait recognition aims to identify a person based on their walking sequences, serving as a useful biometric modality as it can be observed from long distances without requiring cooperation from the subject. In representing a person’s walking sequence, silhouettes and skeletons are the two primary modalities used. Silhouette sequences lack detailed part information when overlapping occurs between different body segments and are affected by carried objects and clothing. Skeletons, comprising joints and bones connecting the joints, provide more accurate part information for different segments; however, they are sensitive to occlusions and low-quality images, causing inconsistencies in frame-wise results within a sequence. In this paper, we explore the use of a two-stream representation of skeletons for gait recognition, alongside silhouettes. By fusing the combined data of silhouettes and skeletons, we refine the two-stream skeletons, joints, and bones through self-correction in graph convolution, along with cross-modal correction with temporal consistency from silhouettes. We demonstrate that with refined skeletons, the performance of the gait recognition model can achieve further improvement on public gait recognition datasets compared with state-of-the-art methods without extra annotations.
GaitSTR:利用顺序双流细化进行步态识别
步态识别的目的是根据一个人的行走序列对其进行识别,这是一种有用的生物识别模式,因为它可以从很远的距离进行观察,而不需要对象的配合。在表示一个人的行走序列时,剪影和骨骼是使用的两种主要模式。剪影序列缺乏详细的身体部位信息,当不同的身体部位发生重叠时,会受到携带物品和衣物的影响。骨架由关节和连接关节的骨骼组成,能为不同节段提供更准确的部位信息;但骨架对遮挡和低质量图像很敏感,会导致序列中的帧结果不一致。在本文中,我们探讨了在步态识别中使用骨骼的双流表示法和剪影。通过融合剪影和骨骼的组合数据,我们通过图卷积中的自校正,以及来自剪影的时间一致性的跨模态校正,完善了双流骨骼、关节和骨骼。我们证明,与没有额外注释的先进方法相比,有了完善的骨骼,步态识别模型在公共步态识别数据集上的性能可以得到进一步提高。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
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