Prototype for automating the irrigation system using the arduino UNO R3 prototyping board for water control

Ayla Marinho da Silva, Akaz Marinho da Silva, Yomara Pinheiro Pires
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Abstract

The use of modern technologies in agriculture is essential, especially for irrigated crops, the sector with the highest consumption of water resources. Given this scenario, the main purpose of this paper is to report on the development of a prototype for irrigation, using low-cost technology based on the Arduino UNO R3 tool to monitor water control at specific times. The research has a qualitative-quantitative approach and was validated in a residence in the city of Castanhal, located in the northeastern region of the state of Pará, Brazil. The materials used to make the prototype were the Arduino model UNO R3, RTC module, solenoid valve, relay module, hoses, and sprinklers. The code developed was programmed in the C++ language, with the first test applied at 09h and the second at 16h, with an interval of 10 seconds. The results obtained from the tests showed that the prototype developed has a good ability to control water for irrigation, being turned on and off at the programmed times. It was also possible to see a high level of efficiency in the use of the Arduino UNO R3 prototyping board, as well as effective communication between the components used, demonstrating that technological tools are important for the management and control of water resources. Therefore, it is possible to conclude that the objective proposed in the project was achieved, since the use of Arduino enabled the creation of a prototype for irrigation, with efficiency for controlling water waste.
使用 arduino UNO R3 原型板进行水控制的自动化灌溉系统原型
现代技术在农业中的应用至关重要,尤其是对于水资源消耗量最大的灌溉作物而言。鉴于这种情况,本文的主要目的是报告利用基于 Arduino UNO R3 工具的低成本技术开发灌溉原型的情况,以监测特定时间的水控制情况。研究采用定性-定量方法,并在巴西帕拉州东北部卡斯塔纳尔市的一处住宅中进行了验证。制作原型所使用的材料包括 Arduino 型号 UNO R3、RTC 模块、电磁阀、继电器模块、软管和洒水器。开发的代码使用 C++ 语言编写,第一次测试时间为 9 时,第二次测试时间为 16 时,间隔时间为 10 秒。测试结果表明,所开发的原型机具有良好的灌溉用水控制能力,能在设定的时间开启或关闭。此外,还可以看到 Arduino UNO R3 原型板的使用效率很高,所使用的组件之间也能有效沟通,这表明技术工具对于水资源的管理和控制非常重要。因此,可以得出结论,该项目的目标已经实现,因为 Arduino 的使用使灌溉原型得以创建,并有效控制了水资源的浪费。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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