{"title":"Optimization and Performance Evaluation of Artificial Intelligence Algorithms in Game Design","authors":"Zixuan Jiang","doi":"10.62051/djvg3176","DOIUrl":null,"url":null,"abstract":"This article aims to optimize artificial intelligence algorithms in game design to enhance game performance and player experience. Therefore, an innovative method called Dynamic Game AI Fitness Optimization Algorithm (DGAFOA) was proposed in the article, and its effectiveness was verified through experiments. In the experimental section, this article applies the DGAFOA algorithm to a typical role-playing game and compares it with traditional fixed parameter AI algorithms. The experimental results show that the DGAFOA algorithm exhibits significant advantages in key indicators such as game task completion rate and player satisfaction. Specifically, game AI using the DGAFOA algorithm can respond more quickly and accurately to player behavior, improving the overall smoothness and fun of the game. In addition, the DGAFOA algorithm also introduces ε- The greedy strategy balances exploration and utilization, effectively avoiding the problem of AI getting stuck in local optima. This enables game AI to maintain stable performance while still possessing the ability to explore new strategies, bringing players more surprises and challenges.","PeriodicalId":509968,"journal":{"name":"Transactions on Computer Science and Intelligent Systems Research","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2024-04-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Transactions on Computer Science and Intelligent Systems Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.62051/djvg3176","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This article aims to optimize artificial intelligence algorithms in game design to enhance game performance and player experience. Therefore, an innovative method called Dynamic Game AI Fitness Optimization Algorithm (DGAFOA) was proposed in the article, and its effectiveness was verified through experiments. In the experimental section, this article applies the DGAFOA algorithm to a typical role-playing game and compares it with traditional fixed parameter AI algorithms. The experimental results show that the DGAFOA algorithm exhibits significant advantages in key indicators such as game task completion rate and player satisfaction. Specifically, game AI using the DGAFOA algorithm can respond more quickly and accurately to player behavior, improving the overall smoothness and fun of the game. In addition, the DGAFOA algorithm also introduces ε- The greedy strategy balances exploration and utilization, effectively avoiding the problem of AI getting stuck in local optima. This enables game AI to maintain stable performance while still possessing the ability to explore new strategies, bringing players more surprises and challenges.