Performance Analysis of Non-Realistic Routing Protocol using Random Waypoint Model in MANET

A. Y. Dak, Rafiza Ruslan, A. Taib, Nor Azira Mohd Radzi
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Abstract

A mobile ad hoc network (MANET) is a collection of wireless nodes connected via wireless networks and has no set structure. MANETs feature a self-organized routing topology in which mobile nodes are free to move, making it difficult and crucial to construct a stable and reliable network. Thus, failure of the route is also regarded as a prime factor affecting the efficiency of any MANET routing protocol. The breaking of the connection between two routes or more nodes will cause the failure of the route specifically in the non-realistic routing protocol. In a network of mobile nodes, the link break is mainly based on the mobility of individual nodes. Therefore, the objective of this research is to investigate the performance of proactive DSDV and reactive AODV routing protocol using the Random Waypoint(RWP) mobility model in MANET. NS-2 network simulator is used to simulate the MANET environment and BonnMotion is to create a movement of mobile nodes that integrate with the routing protocol. The network performance metrics used are throughput, packet delivery ratio, and average end-to-end delay. In addition, three simulation scenarios have been conducted to compare AODV and DSDV routing protocols with varying numbers of nodes, a comparison of AODV and DSDV routing protocols with varying pause time, and a comparison of AODV and DSDV routing protocols with varying mobility speed. The result from the three scenarios analysed and concluded that the RWP mobility model with AODV gives a better performance of throughput with 869.69 kbps and Packet Delivery Ratio (PDR) with 83.00% meanwhile, RWP with DSDV is better for the average end-to-end delay(EED) with 212.970 bps.
城域网中使用随机航点模型的非现实路由协议性能分析
移动特设网络(MANET)是通过无线网络连接的无线节点的集合,没有固定的结构。城域网具有自组织路由拓扑结构,移动节点可以自由移动,因此构建一个稳定可靠的网络既困难又关键。因此,路由失败也被视为影响城域网路由协议效率的首要因素。特别是在非现实路由协议中,两个路由或多个节点之间的连接中断会导致路由失败。在由移动节点组成的网络中,链路断开主要取决于单个节点的移动性。因此,本研究的目的是利用城域网中的随机路点(RWP)移动模型,研究主动式 DSDV 和被动式 AODV 路由协议的性能。NS-2 网络模拟器用于模拟 MANET 环境,BonnMotion 用于创建与路由协议集成的移动节点运动。使用的网络性能指标包括吞吐量、数据包传送率和平均端到端延迟。此外,还进行了三个模拟场景,以比较不同节点数量下的 AODV 和 DSDV 路由协议、不同暂停时间下的 AODV 和 DSDV 路由协议,以及不同移动速度下的 AODV 和 DSDV 路由协议。对这三种情况的分析结果表明,采用 AODV 的 RWP 移动模型在吞吐量(869.69 kbps)和数据包传输率(PDR)(83.00%)方面表现更好,而采用 DSDV 的 RWP 在平均端到端延迟(EED)(212.970 bps)方面表现更好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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