Play fighting revisited: its design features and how they shape our understanding of its mechanisms and functions

S. Pellis, V. Pellis, Jackson R Ham
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Abstract

Play fighting has been one of the most intensely studied forms of play and so has provided some of our deepest insights into the understanding of play in general. As the label implies, this behavior resembles serious fighting, in that the animals compete for an advantage over one another, but unlike true aggression, for play fighting to remain playful, it also incorporates a degree of cooperation and reciprocity – restrained competition seems to be its hallmark. Despite these common features, it should be noted that both the advantage competed over and the mechanisms by which restraint is achieved varies across species. Such variation mitigates simple generalities. For example, how empirical support for a proposed adaptive function in one species not being replicated in another, is to be interpreted. What has emerged over the past few decades is that play fighting is diverse, varying across several dimensions, some superficial, some fundamental, making choosing species to compare a challenge. In this paper, we explore various design features that constitute play fighting and the ways these can be modified across different species and lineages of species. Given that a major pillar of ethology is that description precedes explanation, having a good grasp of the behavioral diversity of play fighting is an essential starting point for detailed analyses of the mechanisms and functions of play. We show that commonalities across species likely involve different mechanisms than do species idiosyncrasies, and that different styles of play fighting likely afford different adaptive opportunities.
重新审视格斗游戏:其设计特点及其如何影响我们对其机制和功能的理解
游戏搏斗是研究最深入的游戏形式之一,因此为我们理解游戏提供了一些最深刻的见解。正如其标签所暗示的,这种行为类似于严肃的打斗,因为动物之间会互相争夺优势,但与真正的攻击不同的是,为了保持游戏性,游戏打斗还包含一定程度的合作和互惠--有节制的竞争似乎是其特点。尽管有这些共同特征,但应该注意的是,不同物种之间竞争的优势和实现克制的机制都不尽相同。这种差异削弱了简单的普遍性。例如,如何解释在一个物种中提出的适应功能在另一个物种中没有得到复制的经验支持。过去几十年中出现的情况是,搏斗游戏多种多样,在多个维度上各不相同,有些是表面的,有些是根本的,因此选择物种进行比较是一项挑战。在本文中,我们探讨了构成搏斗的各种设计特征,以及这些特征在不同物种和物种世系中的变化方式。人类学的一个主要支柱是描述先于解释,因此,充分掌握打斗行为的多样性是详细分析打斗机制和功能的一个重要起点。我们的研究表明,不同物种之间的共性可能涉及不同的机制,而不是物种的特异性,而且不同风格的搏斗可能带来不同的适应机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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