Lower secondary school students’ conversations when constructing representations of plate boundaries in Minecraft

Julie Guttormsen
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引用次数: 0

Abstract

This article explores students’ (13 y) conversations when they construct representations of plate boundaries in the digital gaming environment of Minecraft Education. It also investigates how the spatial affordance of Minecraft Education may support students’ meaning making of the theory of plate tectonics. Video data of classroom activities with Minecraft Education was collected with head cameras. Analysis of the data shows that students overall used everyday language during the activity of constructing plate boundaries.  The study suggests i.) a need for more teacher-centeredness and structured scaffolding of scientific language during small group work in Minecraft, and ii.) a need to increase the spatial extent in Minecraft Education to include both the subsurface and more regional scales of resolution.
初中学生在 Minecraft 中构建板块边界表征时的对话
本文探讨了学生(13 岁)在数字游戏环境 Minecraft Education 中构建板块边界表征时的对话。文章还探讨了《Minecraft Education》的空间承受能力如何帮助学生理解板块构造理论。使用头戴式摄像机收集了《Minecraft Education》课堂活动的视频数据。数据分析显示,在构建板块边界的活动中,学生总体上使用了日常用语。 研究表明 i.) 在 Minecraft 的小组合作过程中,需要以教师为中心,为科学语言提供结构化支架;ii.
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来源期刊
Nordic Studies in Science Education
Nordic Studies in Science Education Social Sciences-Education
CiteScore
0.70
自引率
0.00%
发文量
20
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