High Efficiency Deep-learning Based Video Compression

IF 5.2 3区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS
Lv Tang, Xinfeng Zhang
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引用次数: 0

Abstract

Although deep learning technique has achieved significant improvement on image compression, but its advantages are not fully explored in video compression, which leads to the performance of deep-learning based video compression (DLVC) is obvious inferior to that of hybrid video coding framework. In this paper, we proposed a novel network to improve the performance of DLVC from its most important modules, including Motion Process (MP), Residual Compression (RC) and Frame Reconstruction (FR). In MP, we design a split second-order attention and multi-scale feature extraction module to fully remove the warping artifacts from multi-scale feature space and pixel space, which can help reduce the distortion in the following process. In RC, we propose a channel selection mechanism to gradually drop redundant information while preserving informative channels for a better rate-distortion performance. Finally, in FR, we introduce a residual multi-scale recurrent network to improve the quality of the current reconstructed frame by progressively exploiting temporal context information between it and its several previous reconstructed frames. Extensive experiments are conducted on the three widely used video compression datasets (HEVC, UVG and MCL-JVC), and the performance demonstrates the superiority of our proposed approach over the state-of-the-art methods.

基于深度学习的高效视频压缩
虽然深度学习技术在图像压缩方面取得了显著的改进,但其在视频压缩方面的优势并未得到充分发挥,这导致基于深度学习的视频压缩(DLVC)的性能明显不如混合视频编码框架。本文提出了一种新型网络,从运动处理(MP)、残差压缩(RC)和帧重构(FR)等最重要的模块入手提高 DLVC 的性能。在运动处理(MP)中,我们设计了一个分裂的二阶注意和多尺度特征提取模块,以充分去除多尺度特征空间和像素空间中的翘曲伪影,从而有助于减少后续处理过程中的失真。在 RC 中,我们提出了一种信道选择机制,在保留信息信道的同时逐步去除冗余信息,以获得更好的速率失真性能。最后,在 FR 中,我们引入了一个残差多尺度递归网络,通过逐步利用当前重建帧与之前几个重建帧之间的时间上下文信息,提高当前重建帧的质量。我们在三个广泛使用的视频压缩数据集(HEVC、UVG 和 MCL-JVC)上进行了广泛的实验,实验结果表明我们提出的方法优于最先进的方法。
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来源期刊
CiteScore
8.50
自引率
5.90%
发文量
285
审稿时长
7.5 months
期刊介绍: The ACM Transactions on Multimedia Computing, Communications, and Applications is the flagship publication of the ACM Special Interest Group in Multimedia (SIGMM). It is soliciting paper submissions on all aspects of multimedia. Papers on single media (for instance, audio, video, animation) and their processing are also welcome. TOMM is a peer-reviewed, archival journal, available in both print form and digital form. The Journal is published quarterly; with roughly 7 23-page articles in each issue. In addition, all Special Issues are published online-only to ensure a timely publication. The transactions consists primarily of research papers. This is an archival journal and it is intended that the papers will have lasting importance and value over time. In general, papers whose primary focus is on particular multimedia products or the current state of the industry will not be included.
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