Need help blurring the boundaries of your process archaeology? Don’t use agential realism. Try playing with clay

IF 2 1区 哲学 0 PHILOSOPHY
Paul Louis March
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Abstract

Over the last twenty years, archaeologists have used various process-oriented modes of enquiry to undermine the belief that humans are special. Barad (2007) developed Bohr’s indeterminist interpretation of quantum mechanics into agential realism which offers an ontological basis for distributing agency away from humans and plays a crucial role in underwriting some posthumanist archaeological agendas. But its origins in quantum physics make agential realism difficult to understand and evaluate. Despite the challenge, the first two parts of this paper are devoted to each task in turn, with limited success. Part three turns to the archaeological literature, where the evaluation of agential realism turns out to be even more inadequate and so I advise against its use in support of process-oriented approaches in archaeology. The final section turns to the activity of an art workshop and introduces a playful approach to working with clay. Clayful phenomenology is a way of investigating the relationship between gesture, material and ideation. During sculpting, phenomenological experience is not subjective, stable and external but is generated within a transient creative system where entities, ideas and agency reciprocally, emerge as ephemeral manifestations. Clayful phenomenology and agential realism are ontologically similar and both are controversial but agential realism has a wall of quantum conceptual complexity standing between it and a judgement about credibility whereas playing with clay can be assessed directly, through experience.

Abstract Image

需要帮助模糊过程考古学的界限吗?不要使用代理现实主义。试试用粘土
在过去的二十年里,考古学家利用各种以过程为导向的研究模式来削弱人类是特殊的这一信念。巴拉德(Barad,2007 年)将玻尔对量子力学的非决定论解释发展成了代理现实主义,为将代理权从人类身上剥离提供了本体论基础,并在支持某些后人文主义考古议程方面发挥了至关重要的作用。但是,它起源于量子物理学,使得代理现实主义难以理解和评价。尽管困难重重,本文前两部分还是依次讨论了每项任务,但成效有限。第三部分转向考古学文献,在这里,对代理现实主义的评价被证明更加不充分,因此我建议不要使用它来支持考古学中以过程为导向的方法。最后一节转向艺术工作坊的活动,介绍了一种玩泥土的工作方法。粘土现象学是一种研究姿态、材料和构思之间关系的方法。在雕塑过程中,现象学经验不是主观的、稳定的和外在的,而是在一个瞬息万变的创作系统中产生的,在这个系统中,实体、想法和代理相互影响,作为短暂的表现形式出现。粘土现象学和行动现实主义在本体论上是相似的,两者都具有争议性,但行动现实主义有一堵量子概念复杂性的墙挡在它和对可信度的判断之间,而玩粘土则可以通过经验直接评估。
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来源期刊
CiteScore
5.00
自引率
8.70%
发文量
72
期刊介绍: Phenomenology and the Cognitive Sciences is an interdisciplinary, international journal that serves as a forum to explore the intersections between phenomenology, empirical science, and analytic philosophy of mind. The journal represents an attempt to build bridges between continental phenomenological approaches (in the tradition following Husserl) and disciplines that have not always been open to or aware of phenomenological contributions to understanding cognition and related topics. The journal welcomes contributions by phenomenologists, scientists, and philosophers who study cognition, broadly defined to include issues that are open to both phenomenological and empirical investigation, including perception, emotion, language, and so forth. In addition the journal welcomes discussions of methodological issues that involve the variety of approaches appropriate for addressing these problems.    Phenomenology and the Cognitive Sciences also publishes critical review articles that address recent work in areas relevant to the connection between empirical results in experimental science and first-person perspective.Double-blind review procedure The journal follows a double-blind reviewing procedure. Authors are therefore requested to place their name and affiliation on a separate page. Self-identifying citations and references in the article text should either be avoided or left blank when manuscripts are first submitted. Authors are responsible for reinserting self-identifying citations and references when manuscripts are prepared for final submission.
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