{"title":"Differentiable Deflectometric Eye Tracking","authors":"Tianfu Wang;Jiazhang Wang;Nathan Matsuda;Oliver Cossairt;Florian Willomitzer","doi":"10.1109/TCI.2024.3382494","DOIUrl":null,"url":null,"abstract":"Eye tracking is an important tool in many scientific and commercial domains. State-of-the-art eye tracking methods are either reflection-based and track reflections of sparse point light sources, or image-based and exploit 2D features of the acquired eye image. In this work, we attempt to significantly improve reflection-based methods by utilizing pixel-dense deflectometric surface measurements in combination with optimization-based inverse rendering algorithms. Utilizing the known geometry of our deflectometric setup, we develop a differentiable rendering pipeline based on PyTorch3D that simulates a virtual eye under screen illumination. Eventually, we exploit the image-screen-correspondence information from the captured measurements to find the eye's \n<italic>rotation</i>\n, \n<italic>translation</i>\n, and \n<italic>shape</i>\n parameters with our renderer via gradient descent. We demonstrate real-world experiments with evaluated mean relative gaze errors below \n<inline-formula><tex-math>$0.45 ^{\\circ }$</tex-math></inline-formula>\n at a precision better than \n<inline-formula><tex-math>$0.11 ^{\\circ }$</tex-math></inline-formula>\n. Moreover, we show an improvement of 6X over a representative reflection-based state-of-the-art method in simulation. In addition, we demonstrate a special variant of our method that does not require a specific pattern and can work with arbitrary image or video content from every screen (e.g., in a VR headset).","PeriodicalId":56022,"journal":{"name":"IEEE Transactions on Computational Imaging","volume":"10 ","pages":"888-898"},"PeriodicalIF":4.2000,"publicationDate":"2024-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Computational Imaging","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10491405/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
Eye tracking is an important tool in many scientific and commercial domains. State-of-the-art eye tracking methods are either reflection-based and track reflections of sparse point light sources, or image-based and exploit 2D features of the acquired eye image. In this work, we attempt to significantly improve reflection-based methods by utilizing pixel-dense deflectometric surface measurements in combination with optimization-based inverse rendering algorithms. Utilizing the known geometry of our deflectometric setup, we develop a differentiable rendering pipeline based on PyTorch3D that simulates a virtual eye under screen illumination. Eventually, we exploit the image-screen-correspondence information from the captured measurements to find the eye's
rotation
,
translation
, and
shape
parameters with our renderer via gradient descent. We demonstrate real-world experiments with evaluated mean relative gaze errors below
$0.45 ^{\circ }$
at a precision better than
$0.11 ^{\circ }$
. Moreover, we show an improvement of 6X over a representative reflection-based state-of-the-art method in simulation. In addition, we demonstrate a special variant of our method that does not require a specific pattern and can work with arbitrary image or video content from every screen (e.g., in a VR headset).
期刊介绍:
The IEEE Transactions on Computational Imaging will publish articles where computation plays an integral role in the image formation process. Papers will cover all areas of computational imaging ranging from fundamental theoretical methods to the latest innovative computational imaging system designs. Topics of interest will include advanced algorithms and mathematical techniques, model-based data inversion, methods for image and signal recovery from sparse and incomplete data, techniques for non-traditional sensing of image data, methods for dynamic information acquisition and extraction from imaging sensors, software and hardware for efficient computation in imaging systems, and highly novel imaging system design.