Auro Lecci’s Algorithmic Art: Toward the Computer as a Thinking Machine

IF 0.4 4区 艺术学 0 ART
LEONARDO Pub Date : 2024-04-05 DOI:10.1162/leon_a_02528
Paola Lagonigro
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引用次数: 0

Abstract

This paper analyzes Italian artist Auro Lecci’s contribution to pioneering media art, beginning with his paintings and ending with his computer artworks (1969–1972). As the author suggests, Lecci’s paintings were already characterized by an algorithmic method that the artist went on to develop in his computer-generated works. The paper first discusses the plotter drawings Lecci created at the Computing Center of the University of Pisa (CNUCE), and then focuses on his last computer art project, made at the University of Massachusetts in Amherst, to suggest connections between Lecci’s work and artificial intelligence.
奥罗-莱奇的算法艺术:让计算机成为会思考的机器
本文分析了意大利艺术家奥罗-莱奇(Auro Lecci)对媒体艺术先驱的贡献,从他的绘画开始,到他的电脑艺术作品(1969-1972 年)结束。正如作者所言,莱奇的绘画作品已经具有算法方法的特征,而在他的计算机生成作品中,这种算法方法得到了进一步发展。本文首先讨论了乐奇在比萨大学计算中心(CNUCE)创作的绘图仪绘图,然后重点介绍了他在马萨诸塞大学阿默斯特分校完成的最后一个电脑艺术项目,并提出了乐奇的作品与人工智能之间的联系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
LEONARDO
LEONARDO ART-
CiteScore
0.90
自引率
0.00%
发文量
139
期刊介绍: Leonardo was founded in 1968 in Paris by kinetic artist and astronautical pioneer Frank Malina. Malina saw the need for a journal that would serve as an international channel of communication between artists, with emphasis on the writings of artists who use science and developing technologies in their work. Today, Leonardo is the leading journal for readers interested in the application of contemporary science and technology to the arts.
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