Path Saturation Game on Six Vertices

Pub Date : 2024-04-03 DOI:10.1007/s00373-024-02767-8
Paul Balister, Ali Dogan
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Abstract

Given a family \(\mathcal {F}\) of graphs, we say that a graph G is \(\mathcal {F}\)-saturated if G does not contain any member of \(\mathcal {F}\), but for any edge \(e\in E(\overline{G})\) the graph \(G+e\) does contain a member of \(\mathcal {F}\). The \(\mathcal {F}\)-saturation game is played by two players starting with an empty graph and adding an edge on their turn without making a member of \(\mathcal {F}\). The game ends when the graph is \(\mathcal {F}\)-saturated. One of the players wants to maximize the number edges in the final graph, while the other wants to minimize it. The game saturation number is the number of edges in the final graph given the optimal play by both players. In the present paper we study \(\mathcal {F}\)-saturation game when \(\mathcal {F}=\{P_6\}\) consists of the single path on 6 vertices.

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六顶点上的路径饱和博弈
给定一个图族 \(\mathcal {F}\),如果一个图 G 不包含 \(\mathcal {F}\)的任何成员,但是对于任何边 \(e\in E(\overline{G})\) 图 \(G+e\) 确实包含 \(\mathcal {F}\)的一个成员,我们就说:这个图 G 是 \(\mathcal {F}\)-饱和的。饱和游戏是由两个玩家玩的,他们从一个空的图开始,在他们的回合中添加一条边,但不会使这个图成为(\mathcal {F}\)的成员。当图形饱和时,博弈结束。其中一个博弈者想要最大化最终图中的边数,而另一个博弈者想要最小化它。博弈饱和数是指在双方都进行最优博弈的情况下,最终图中的边数。本文将研究当 \(\mathcal {F}=\{P_6\}\) 由 6 个顶点上的单一路径组成时的(\(\mathcal {F}\)-saturation game)博弈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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