(In)Hospitable Games: Playing God, the Minecraft Effect, and the Supraphylogenesis of SimEarth

IF 0.3 4区 文学 Q3 HISTORY & PHILOSOPHY OF SCIENCE
Ashlee Bird
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引用次数: 0

Abstract

This chapter draws on metaphors and themes developed in the television show Westworld to stage a close reading of the games Minecraft and SimEarth, using Noah Wardrip-Fruin’s interface theories to examine the ways earth-centered games diverge from Bernard Stiegler’s theory of epiphylogenesis and the co-constitutive evolution of man and tool, to propose a theory I have coined, supraphylogenesis, wherein, instead of an equal evolution, one surpassed the other; man surpasses the capabilities of technics, or technics and in these games their equivalent, the earth, exceed humanity (Wardrip-Fruin 2009; Stiegler 1998). This chapter seeks to trouble our understandings of video games that create a relationship between the player and the earth and what types of systems and mechanics these types of games prioritize. Are earth-based games only successful if the relationship that is cultivated falls into strict categories wherein the earth either exists as a tool for player (human) control, creativity, or knowledge, or as a form of capital? In this binary between man and machine, must earth always fall into the same category as machine? Finally, what of games that do not fall into this binary, and instead prioritize the earth and its autonomy?

(不)好客的游戏:扮演上帝、Minecraft 效应和模拟地球的超系统发育
本章借鉴电视剧《西部世界》中的隐喻和主题,对《我与世界》(Minecraft)和《模拟地球》(SimEarth)这两款游戏进行细读,利用诺亚-沃德里普-弗鲁因(Noah Wardrip-Fruin)的界面理论,研究以地球为中心的游戏如何偏离伯纳德-斯蒂格勒(Bernard Stiegler)的外显子发生理论以及人与工具的共同进化,并提出我创造的一种理论--超外显子发生理论,在这种理论中,进化不是平等的,而是一方超越另一方;人类超越了技术的能力,或者说,在这些游戏中,与技术相对应的地球超越了人类(沃德里普-弗鲁因,2009 年;斯蒂格勒,1998 年)。本章试图探讨我们对在玩家与地球之间建立关系的电子游戏的理解,以及这些类型的游戏优先考虑哪些类型的系统和机制。是否只有在地球作为玩家(人类)控制、创造力或知识的工具,或作为一种资本形式存在的情况下,基于地球的游戏才能成功?在人与机器的二元对立中,地球是否总是与机器属于同一类别?最后,那些不属于这种二元对立,而是优先考虑地球及其自主性的游戏又是什么呢?
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来源期刊
Configurations
Configurations Arts and Humanities-Literature and Literary Theory
CiteScore
0.50
自引率
0.00%
发文量
33
期刊介绍: Configurations explores the relations of literature and the arts to the sciences and technology. Founded in 1993, the journal continues to set the stage for transdisciplinary research concerning the interplay between science, technology, and the arts. Configurations is the official publication of the Society for Literature, Science, and the Arts (SLSA).
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