3D Motion Gesture Control : Gesture Recognition and Adaptation for Human Computer Interaction

Anuja Phapale, Shriya Sawashe
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Abstract

Advancements in human-computer interaction (HCI) have paved the way for more intuitive and immersive interfaces. The first part of the paper delves into the fundamental principles of 3D gesture recognition, including sensor technologies, machine learning algorithms, and computer vision techniques. It discusses the challenges associated with accurate recognition in various environmental conditions and the ways in which these challenges are being addressed by researchers. The second part focuses on the adaptation aspect of the technology. It highlights how 3D gesture recognition can be integrated into adaptive HCI systems, enabling personalized and context-aware interactions. These adaptations can range from adjusting the interface layout to suit the user's preferences to dynamically changing the system's behavior based on the user's gestures. Additionally, the paper discusses the potential applications of 3D gesture recognition in fields such as gaming, virtual reality, healthcare, and beyond. It emphasizes the need for continued research to improve accuracy, robustness, and user-friendliness, ultimately driving the widespread adoption of 3D gesture recognition in HCI.
三维运动手势控制:用于人机交互的手势识别和适配
人机交互(HCI)技术的进步为更直观、更身临其境的界面铺平了道路。本文第一部分深入探讨了三维手势识别的基本原理,包括传感器技术、机器学习算法和计算机视觉技术。它讨论了在各种环境条件下进行准确识别所面临的挑战,以及研究人员应对这些挑战的方法。第二部分侧重于技术的适应性方面。它强调了如何将三维手势识别集成到自适应人机交互系统中,从而实现个性化和情境感知交互。这些适应性包括调整界面布局以适应用户偏好,以及根据用户手势动态改变系统行为。此外,论文还讨论了三维手势识别在游戏、虚拟现实、医疗保健等领域的潜在应用。它强调了继续研究以提高准确性、稳健性和用户友好性的必要性,最终推动 3D 手势识别在人机交互中的广泛应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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