{"title":"Using Bingo Games in Teaching “Jobs” in English","authors":"Süheyla ORAN ÇINAR, Oğuzhan Çinar, Cavide Demirci","doi":"10.59409/ojer.1387682","DOIUrl":null,"url":null,"abstract":"Children learn more easily through playing games. For that reason, a teacher needs to use educational games to set an effective learning environment. In this study, it was aimed to get the opinions of primary school 4th grade students about teaching “jobs” subject using bingo game. The study was conducted using a quasi-experimental design with pre-test – post-test control group. A pre-test and post-test, a game evaluation form, an attitude scale and a semi-constructed interview with the teacher were used as data collection tools. Pre-test and post-test results of the students showed that the game had positively affected the learning of the students and students stated that they had a lot of fun while playing and learned while playing.","PeriodicalId":382167,"journal":{"name":"Osmangazi Journal of Educational Research","volume":"8 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-01-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Osmangazi Journal of Educational Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.59409/ojer.1387682","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Children learn more easily through playing games. For that reason, a teacher needs to use educational games to set an effective learning environment. In this study, it was aimed to get the opinions of primary school 4th grade students about teaching “jobs” subject using bingo game. The study was conducted using a quasi-experimental design with pre-test – post-test control group. A pre-test and post-test, a game evaluation form, an attitude scale and a semi-constructed interview with the teacher were used as data collection tools. Pre-test and post-test results of the students showed that the game had positively affected the learning of the students and students stated that they had a lot of fun while playing and learned while playing.