Development of Physical Education Learning Media for Football Material forJunior High School Class VII Students on Smartphones Based on AndroidApplications
{"title":"Development of Physical Education Learning Media for Football Material forJunior High School Class VII Students on Smartphones Based on AndroidApplications","authors":"Muhamad Halili, Erwin Setyo Kriswanto, Ujang Nurdin, Afeb Chesa Arianto","doi":"10.47191/ijmra/v7-i02-24","DOIUrl":null,"url":null,"abstract":"This study aims to (1) produce a product development of Physical Education Sports And Health learning media for soccer material on android application-based smartphones for Junior High School students, (2) determine the feasibility of Physical Education Sports And Health learning media development products for soccer material on android application-based smartphones for Junior High School students, and (3) determine the level of practicality Physical Education Sports And Health learning development products for soccer material on android application-based smartphones for Junior High School students. This research is a development research with the ADDIE approach model, namely: analyse, design, develop, implement, and evaluate. The subjects of this study were a small-scale trial of 7 students in class VII SMP N 2 Sewon, a large-scale trial subject of 30 students in class VII SMP N 2 Bantul, expert validation including material experts and media experts. The results showed that Physical Education Sports And Health learning media product of soccer material on smartphones based on android applications had a very good / very feasible level of feasibility. The level of product feasibility based on material expert validation reached an average of 90% with a very feasible category, media expert validation reached 86.6% with a very feasible category, small-scale trials reached an average of 92.3% with a very good / very feasible category, large-scale trials reached an average of 90.2% with a very good / very feasible category.","PeriodicalId":506697,"journal":{"name":"INTERNATIONAL JOURNAL OF MULTIDISCIPLINARY RESEARCH AND ANALYSIS","volume":"140 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"INTERNATIONAL JOURNAL OF MULTIDISCIPLINARY RESEARCH AND ANALYSIS","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.47191/ijmra/v7-i02-24","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This study aims to (1) produce a product development of Physical Education Sports And Health learning media for soccer material on android application-based smartphones for Junior High School students, (2) determine the feasibility of Physical Education Sports And Health learning media development products for soccer material on android application-based smartphones for Junior High School students, and (3) determine the level of practicality Physical Education Sports And Health learning development products for soccer material on android application-based smartphones for Junior High School students. This research is a development research with the ADDIE approach model, namely: analyse, design, develop, implement, and evaluate. The subjects of this study were a small-scale trial of 7 students in class VII SMP N 2 Sewon, a large-scale trial subject of 30 students in class VII SMP N 2 Bantul, expert validation including material experts and media experts. The results showed that Physical Education Sports And Health learning media product of soccer material on smartphones based on android applications had a very good / very feasible level of feasibility. The level of product feasibility based on material expert validation reached an average of 90% with a very feasible category, media expert validation reached 86.6% with a very feasible category, small-scale trials reached an average of 92.3% with a very good / very feasible category, large-scale trials reached an average of 90.2% with a very good / very feasible category.