{"title":"Exploring the Impact of Gamified Language Learning Platforms on Adult Second Language Acquisition: A Case Study in Spanish Education","authors":"André Lewis","doi":"10.55454/rcsas.4.02.2024.003","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":510062,"journal":{"name":"The Review of Contemporary Scientific and Academic Studies","volume":"6 S1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-02-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"The Review of Contemporary Scientific and Academic Studies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.55454/rcsas.4.02.2024.003","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}