Development of a hardware CPG model for controlling both legs of a musculoskeletal humanoid robot with gait and gait cycle change by higher center and sensory information

IF 0.8 Q4 ROBOTICS
Tatsumi Goto, Rina Okamoto, Takumi Ishihama, Kentaro Yamazaki, Yugo Kokubun, Minami Kaneko, Fumio Uchikoba
{"title":"Development of a hardware CPG model for controlling both legs of a musculoskeletal humanoid robot with gait and gait cycle change by higher center and sensory information","authors":"Tatsumi Goto,&nbsp;Rina Okamoto,&nbsp;Takumi Ishihama,&nbsp;Kentaro Yamazaki,&nbsp;Yugo Kokubun,&nbsp;Minami Kaneko,&nbsp;Fumio Uchikoba","doi":"10.1007/s10015-024-00939-6","DOIUrl":null,"url":null,"abstract":"<div><p>Most conventional biped robots process leg movements and information from each sensor by numerical calculation using a CPU. However, to cope with diverse environments, the numerical calculations are enormous, so they must be processed at high speed using a high-performance CPU and high power consumption. On the other hand, focusing on human motor control, it is believed that basic motor patterns such as walking and running are generated by a neural network called the central pattern generator (CPG), which is localized in the spinal cord and is independent of calculation. We previously focused on pulse-type hardware neural networks (P-HNNs), in which the neural network was composed of analog electronic circuits, and developed a hardware CPG model for controlling a single leg of a musculoskeletal humanoid robot. However, to actually move a biped robot, a CPG model that takes into account both legs and sensory information is required. Therefore, this study aims to develop a hardware CPG model for controlling both legs of a musculoskeletal humanoid robot whose gait changes according to the higher center and sensory information. We report on a hardware CPG model configured by circuit simulation confirmed the generation of walking and running patterns.</p></div>","PeriodicalId":46050,"journal":{"name":"Artificial Life and Robotics","volume":"29 2","pages":"218 - 229"},"PeriodicalIF":0.8000,"publicationDate":"2024-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Artificial Life and Robotics","FirstCategoryId":"1085","ListUrlMain":"https://link.springer.com/article/10.1007/s10015-024-00939-6","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"ROBOTICS","Score":null,"Total":0}
引用次数: 0

Abstract

Most conventional biped robots process leg movements and information from each sensor by numerical calculation using a CPU. However, to cope with diverse environments, the numerical calculations are enormous, so they must be processed at high speed using a high-performance CPU and high power consumption. On the other hand, focusing on human motor control, it is believed that basic motor patterns such as walking and running are generated by a neural network called the central pattern generator (CPG), which is localized in the spinal cord and is independent of calculation. We previously focused on pulse-type hardware neural networks (P-HNNs), in which the neural network was composed of analog electronic circuits, and developed a hardware CPG model for controlling a single leg of a musculoskeletal humanoid robot. However, to actually move a biped robot, a CPG model that takes into account both legs and sensory information is required. Therefore, this study aims to develop a hardware CPG model for controlling both legs of a musculoskeletal humanoid robot whose gait changes according to the higher center and sensory information. We report on a hardware CPG model configured by circuit simulation confirmed the generation of walking and running patterns.

Abstract Image

开发用于控制肌肉骨骼仿人机器人双腿的硬件 CPG 模型,通过高级中心和感官信息改变步态和步态周期
大多数传统双足机器人通过使用中央处理器进行数值计算来处理腿部运动和来自各传感器的信息。然而,为了应对多样化的环境,数值计算量非常大,因此必须使用高性能 CPU 进行高速处理,而且功耗也很高。另一方面,针对人类的运动控制,人们认为行走和奔跑等基本运动模式是由一个名为中央模式发生器(CPG)的神经网络生成的,该网络位于脊髓中,与计算无关。我们以前主要研究脉冲型硬件神经网络(P-HNNs),其中的神经网络由模拟电子电路组成,并开发了一个硬件 CPG 模型,用于控制仿人机器人的一条肌肉骨骼腿。然而,要实际移动双足机器人,需要一个考虑到双腿和感觉信息的 CPG 模型。因此,本研究旨在开发一种硬件 CPG 模型,用于控制肌肉骨骼仿人机器人的两条腿,其步态会根据较高的中心和感官信息发生变化。我们报告了通过电路仿真配置的硬件 CPG 模型,证实了行走和跑步模式的生成。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
CiteScore
2.00
自引率
22.20%
发文量
101
期刊介绍: Artificial Life and Robotics is an international journal publishing original technical papers and authoritative state-of-the-art reviews on the development of new technologies concerning artificial life and robotics, especially computer-based simulation and hardware for the twenty-first century. This journal covers a broad multidisciplinary field, including areas such as artificial brain research, artificial intelligence, artificial life, artificial living, artificial mind research, brain science, chaos, cognitive science, complexity, computer graphics, evolutionary computations, fuzzy control, genetic algorithms, innovative computations, intelligent control and modelling, micromachines, micro-robot world cup soccer tournament, mobile vehicles, neural networks, neurocomputers, neurocomputing technologies and applications, robotics, robus virtual engineering, and virtual reality. Hardware-oriented submissions are particularly welcome. Publishing body: International Symposium on Artificial Life and RoboticsEditor-in-Chiei: Hiroshi Tanaka Hatanaka R Apartment 101, Hatanaka 8-7A, Ooaza-Hatanaka, Oita city, Oita, Japan 870-0856 ©International Symposium on Artificial Life and Robotics
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信