Smart System on Two-dimensional Shapes Recognition Application for Kindergarten Students

Teja Endra Eng Tju, Elizabeth Nurmiyati Tamatjita
{"title":"Smart System on Two-dimensional Shapes Recognition Application for Kindergarten Students","authors":"Teja Endra Eng Tju, Elizabeth Nurmiyati Tamatjita","doi":"10.15294/sji.v11i1.47494","DOIUrl":null,"url":null,"abstract":"Abstract. Kindergarten-aged children are going through an important period of cognitive development, such as the ability to think concretely, including recognizing simple geometric shapes such as circles, triangles, and squares. However, many children find it difficult to understand the basic concepts of two-dimensional shapes.Purpose: It is necessary to develop prototype learning aids in the form of intelligent systems in two-dimensional shapes applications for kindergarten students, which utilize information technology and object visualization directly through cameras on smartphones. This is expected to increase children's learning motivation and help strengthen their understanding of two-dimensional shapes.Methods: The research combines Waterfall and Agile methodologies, tailoring them to four stages: plan and discovery, analysis and design, application development, and testing. Testing gathers accuracy with 120 smartphone-collected data points for square, triangle, circle, and pentagon shapes. Also, usability testing based on learnability, efficiency, memorability, error handling, and satisfaction, was obtained from six kindergarten teacher questionnaires and quantitatively processed.Results: The application achieves an accuracy rate of approximately 79%. Notably, accuracy decreases with fewer corners, mainly due to low resolution or lack of focus, resulting in simplified detected shapes. Regarding usability, it is evident that the application has received positive feedback from users, particularly kindergarten teachers, who have given it an average score of 78.83.Novelty: Distinguished from previous research, the novelty of this study resides in its ability to capture objects through a camera, eliminating the need for predefined shapes within the application, and innovating by creating an educational tool aligned with the kindergarten curriculum to recognize two-dimensional shapes. The research contribution is the creation of an innovative learning tool for kindergarteners, merging smartphone technology with real-world objects to teach two-dimensional shapes, thus integrating technology into early childhood education effectively, which has urgency in efforts to improve the quality of learning.","PeriodicalId":30781,"journal":{"name":"Scientific Journal of Informatics","volume":"21 10","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-02-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Scientific Journal of Informatics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.15294/sji.v11i1.47494","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Abstract. Kindergarten-aged children are going through an important period of cognitive development, such as the ability to think concretely, including recognizing simple geometric shapes such as circles, triangles, and squares. However, many children find it difficult to understand the basic concepts of two-dimensional shapes.Purpose: It is necessary to develop prototype learning aids in the form of intelligent systems in two-dimensional shapes applications for kindergarten students, which utilize information technology and object visualization directly through cameras on smartphones. This is expected to increase children's learning motivation and help strengthen their understanding of two-dimensional shapes.Methods: The research combines Waterfall and Agile methodologies, tailoring them to four stages: plan and discovery, analysis and design, application development, and testing. Testing gathers accuracy with 120 smartphone-collected data points for square, triangle, circle, and pentagon shapes. Also, usability testing based on learnability, efficiency, memorability, error handling, and satisfaction, was obtained from six kindergarten teacher questionnaires and quantitatively processed.Results: The application achieves an accuracy rate of approximately 79%. Notably, accuracy decreases with fewer corners, mainly due to low resolution or lack of focus, resulting in simplified detected shapes. Regarding usability, it is evident that the application has received positive feedback from users, particularly kindergarten teachers, who have given it an average score of 78.83.Novelty: Distinguished from previous research, the novelty of this study resides in its ability to capture objects through a camera, eliminating the need for predefined shapes within the application, and innovating by creating an educational tool aligned with the kindergarten curriculum to recognize two-dimensional shapes. The research contribution is the creation of an innovative learning tool for kindergarteners, merging smartphone technology with real-world objects to teach two-dimensional shapes, thus integrating technology into early childhood education effectively, which has urgency in efforts to improve the quality of learning.
幼儿园学生二维图形识别应用智能系统
摘要幼儿园阶段的儿童正处于认知发展的重要时期,如具体思维能力,包括认识圆形、三角形和正方形等简单几何图形的能力。目的:有必要为幼儿园学生开发二维图形应用智能系统形式的原型学习辅助工具,它利用信息技术,通过智能手机上的摄像头直接将物体可视化。预计这将提高儿童的学习积极性,并有助于加强他们对二维图形的理解:研究结合了瀑布法和敏捷法,将其调整为四个阶段:计划和发现、分析和设计、应用程序开发和测试。测试通过智能手机收集的 120 个数据点,收集正方形、三角形、圆形和五边形的准确性。此外,还从 6 份幼儿园教师问卷中获得了基于可学性、效率、可记忆性、错误处理和满意度的可用性测试,并进行了量化处理:结果:该应用程序的准确率约为 79%。值得注意的是,角越少,准确率越低,这主要是由于分辨率低或焦点不集中,导致检测到的图形被简化。新颖性:有别于以往的研究,本研究的新颖性在于它能够通过摄像头捕捉物体,无需在应用程序中预先定义形状,并通过创建一个与幼儿园课程相一致的教育工具来识别二维形状,从而实现了创新。这项研究的贡献在于为幼儿园学生创造了一种创新的学习工具,将智能手机技术与现实世界的物体相结合,教授二维形状,从而将技术有效地融入幼儿教育,这对于提高学习质量具有迫切性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
13
审稿时长
24 weeks
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信