Digital perspectives for actor training

Paul Allain
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Abstract

This article explores how actor training, and physical actor training especially, can shift fromthe well-established historical norm of live workshop interaction to embrace online possibilities.It briefl y examines some of the contextual issues around institutional approaches to training, includingstudents’ expectations, and charts some digital innovations in the fi eld. It then traces theauthor’s own evolutionary history of publishing using analogue and then digital tools, from drawings,through CD-ROMs and DVDs to online materials. This has culminated in the publicationpre-pandemic, though anticipating subsequent shifts online, of ‘Physical Actor training – an onlineA-Z’ (PATAZ), for Methuen Drama Bloomsbury. PATAZ is introduced as a case study, showing howthe project team developed fi lm material as a means to articulate key aspects of training practice;for example by showing the learning and training process, for presenting voice work and for actors’explorations of space and movement. The article describes how the project’s fi lms were augmentedwith various digital tools, such as on-screen animation and it introduces some of the rangeof approaches in fi lming and editing that were adopted to differentiate each term. It concludesby suggesting that we are only at the beginning of a digital revolution regards actor training,its documentation and analysis and related publishing practices.
演员培训的数字化视角
本文探讨了演员培训,尤其是肢体演员培训,如何从历史上既定的现场工作坊互动模式转变为拥抱在线的可能性。文章简要探讨了与培训机构方法有关的一些背景问题,包括学生的期望,并描绘了该领域的一些数字创新。然后,文章追溯了作者自己使用模拟工具和数字工具进行出版的演变史,从图画、CD-ROM 和 DVD 到在线材料。最终,作者在大流行之前,为Methuen Drama Bloomsbury出版了 "Physical Actor Training - an online A-Z"(PATAZ),尽管预计到了随后的在线转变。文章将 PATAZ 作为一个案例进行介绍,展示了项目团队如何开发电影材料,以此来阐明培训实践的关键方面;例如,通过展示学习和培训过程,呈现声音作品以及演员对空间和动作的探索。文章介绍了如何利用各种数字工具(如屏幕动画)来增强该项目的影片,并介绍了为区分每个术语而采用的一系列影片制作和编辑方法。文章最后指出,在演员培训、记录和分析以及相关出版实践方面,我们才刚刚开始一场数字革命。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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