{"title":"The Sport Applications and Implementations of Augmented Reality(AR) Technologies","authors":"Hakan Ateş","doi":"10.14486/intjscs.2024.701","DOIUrl":null,"url":null,"abstract":"New generation digital technologies are being applied in new areas every day. Augmented\nReality (AR) technology is already being actively used in many different sectors from\nhealthcare to art and education. Recently, studies about AR technologies supported by\nArtificial Intelligence (AI) were detected. In this study, AR technologies used in sports were\nstudied and research was carried out on the steps of implementation and application with\nUnity software and briefly demonstrated. In addition, the first AR applications in sports were\nanalysed and information about their development processes was given. Then, AR\ndevelopment software development kits are explained. In addition, some researches in the\nliterature about athletes and AR applications are also mentioned in this study. Information\nwas also given about Unity Mars, a special application development software for AR, which\nwill be published in the following years.","PeriodicalId":502777,"journal":{"name":"International Journal of Sport Culture and Science","volume":" 22","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-03-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Sport Culture and Science","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.14486/intjscs.2024.701","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
New generation digital technologies are being applied in new areas every day. Augmented
Reality (AR) technology is already being actively used in many different sectors from
healthcare to art and education. Recently, studies about AR technologies supported by
Artificial Intelligence (AI) were detected. In this study, AR technologies used in sports were
studied and research was carried out on the steps of implementation and application with
Unity software and briefly demonstrated. In addition, the first AR applications in sports were
analysed and information about their development processes was given. Then, AR
development software development kits are explained. In addition, some researches in the
literature about athletes and AR applications are also mentioned in this study. Information
was also given about Unity Mars, a special application development software for AR, which
will be published in the following years.
新一代数字技术每天都在应用于新的领域。从医疗到艺术和教育,增强现实(AugmentedReality,AR)技术已被广泛应用于各个领域。最近,有关人工智能(AI)支持的 AR 技术的研究被发现。在本研究中,我们对体育领域使用的 AR 技术进行了研究,对使用 Unity 软件实施和应用的步骤进行了研究,并进行了简要演示。此外,还对体育领域的首批 AR 应用进行了分析,并提供了有关其开发过程的信息。然后,对 AR 开发软件开发工具包进行了说明。此外,本研究还提到了文献中关于运动员和 AR 应用的一些研究。本研究还介绍了 Unity Mars(一款 AR 专用应用开发软件)的相关信息,该软件将在未来几年内发布。