Temporal Scene Montage for Self-Supervised Video Scene Boundary Detection

IF 5.2 3区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS
Jiawei Tan, Pingan Yang, Lu Chen, Hongxing Wang
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引用次数: 0

Abstract

Once a video sequence is organized as basic shot units, it is of great interest to temporally link shots into semantic-compact scene segments to facilitate long video understanding. However, it still challenges existing video scene boundary detection methods to handle various visual semantics and complex shot relations in video scenes. We proposed a novel self-supervised learning method, Video Scene Montage for Boundary Detection (VSMBD), to extract rich shot semantics and learn shot relations using unlabeled videos. More specifically, we present Video Scene Montage (VSM) to synthesize reliable pseudo scene boundaries, which learns task-related semantic relations between shots in a self-supervised manner. To lay a solid foundation for modeling semantic relations between shots, we decouple visual semantics of shots into foreground and background. Instead of costly learning from scratch as in most previous self-supervised learning methods, we build our model upon large-scale pre-trained visual encoders to extract the foreground and background features. Experimental results demonstrate VSMBD trains a model with strong capability in capturing shot relations, surpassing previous methods by significant margins. The code is available at https://github.com/mini-mind/VSMBD.

用于自监督视频场景边界检测的时态场景蒙太奇
一旦视频序列被组织为基本镜头单元,将镜头在时间上连接成语义紧凑的场景片段以促进对长视频的理解就变得非常重要。然而,如何处理视频场景中的各种视觉语义和复杂的镜头关系,仍然是现有视频场景边界检测方法面临的挑战。我们提出了一种新颖的自监督学习方法--视频场景蒙太奇边界检测(VSMBD),利用无标记视频提取丰富的镜头语义并学习镜头关系。更具体地说,我们利用视频场景蒙太奇(VSM)合成可靠的伪场景边界,以自我监督的方式学习镜头之间与任务相关的语义关系。为了给镜头之间的语义关系建模奠定坚实的基础,我们将镜头的视觉语义分解为前景和背景。我们不再像之前的大多数自监督学习方法那样从头开始花费高昂的学习成本,而是在大规模预训练视觉编码器的基础上建立模型,以提取前景和背景特征。实验结果表明,VSMBD 训练出的模型在捕捉镜头关系方面具有很强的能力,大大超越了之前的方法。代码见 https://github.com/mini-mind/VSMBD。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
8.50
自引率
5.90%
发文量
285
审稿时长
7.5 months
期刊介绍: The ACM Transactions on Multimedia Computing, Communications, and Applications is the flagship publication of the ACM Special Interest Group in Multimedia (SIGMM). It is soliciting paper submissions on all aspects of multimedia. Papers on single media (for instance, audio, video, animation) and their processing are also welcome. TOMM is a peer-reviewed, archival journal, available in both print form and digital form. The Journal is published quarterly; with roughly 7 23-page articles in each issue. In addition, all Special Issues are published online-only to ensure a timely publication. The transactions consists primarily of research papers. This is an archival journal and it is intended that the papers will have lasting importance and value over time. In general, papers whose primary focus is on particular multimedia products or the current state of the industry will not be included.
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