A Review of Game Theory Models to Support Production Planning, Scheduling, Cloud Manufacturing and Sustainable Production Systems

Q2 Engineering
Designs Pub Date : 2024-03-15 DOI:10.3390/designs8020026
P. Renna
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引用次数: 0

Abstract

Cyber-physical systems, cloud computing, the Internet of Things, and big data play significant roles in shaping digital and automated landscape manufacturing. However, to fully realize the potential of these technologies and achieve tangible benefits, such as reduced manufacturing lead times, improved product quality, and enhanced organizational performance, new decision support models need development. Game theory offers a promising approach to address multi-objective problems and streamline decision-making processes, thereby reducing computational time. This paper aims to provide a comprehensive and up-to-date systematic review of the literature on the application of game theory models in various areas of digital manufacturing, including production and capacity planning, scheduling, sustainable production systems, and cloud manufacturing. This review identifies key research themes that have been explored and examines the main research gaps that exist within these domains. Furthermore, this paper outlines potential future research directions to inspire both researchers and practitioners to further explore and develop game theory models that can effectively support the digital transformation of manufacturing systems.
支持生产计划、调度、云制造和可持续生产系统的博弈论模型综述
网络物理系统、云计算、物联网和大数据在塑造数字化和自动化景观制造方面发挥着重要作用。然而,要充分发挥这些技术的潜力并取得切实的效益,如缩短制造周期、提高产品质量和提升组织绩效,就需要开发新的决策支持模型。博弈论为解决多目标问题和简化决策过程提供了一种很有前景的方法,从而减少了计算时间。本文旨在对博弈论模型在数字化制造各个领域(包括生产和产能规划、调度、可持续生产系统和云制造)的应用文献进行全面、最新的系统综述。本综述确定了已探索过的关键研究主题,并探讨了这些领域中存在的主要研究空白。此外,本文还概述了未来潜在的研究方向,以激励研究人员和从业人员进一步探索和开发博弈论模型,从而有效支持制造系统的数字化转型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Designs
Designs Engineering-Engineering (miscellaneous)
CiteScore
3.90
自引率
0.00%
发文量
0
审稿时长
11 weeks
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