Expectations of How Acute Cannabis Use Affects Gambling Experiences and Behaviors

E. H. Smith, Abby McPhail, Marcos Lerma, Rory A. Pfund, James Whelan
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Abstract

Emerging research shows that many individuals commonly consume cannabis while gambling. However, individuals’ expectations for how cannabis consumption will impact their gambling behavior remain unknown. Participants who gambled weekly (N = 472) were recruited from Amazon Mechanical Turk and completed assessments of gambling behaviors, cannabis consumption, and expectations about the influence of cannabis on gambling. Almost all participants (94%) screened positive for problem gambling. Over half of participants (55%) reported lifetime cannabis consumption, and almost all those participants (99%) reported gambling under the influence of cannabis (GUIC) in the past month. Most participants agreed with positive expectations of gambling; they expected that they would feel calmer when under the influence of cannabis (61.4%), that gambling would be more enjoyable (61.0%), and that their gambling skills would increase when GUIC (60.6%). At the same time, most participants also agreed with negative expectations of GUIC. They expected cannabis use would make them more careless (56.4%), more anxious (54.8%), and less able to concentrate (53.7%) while gambling. Negative cannabis expectancies were significantly associated with the severity of cannabis consumption. Both positive and negative cannabis expectancies were significantly associated with gambling problems and time spent gambling under the influence of cannabis. These findings indicate that expectations may influence the decision to consume cannabis and gamble simultaneously. This study contributes to the need for addressing cannabis expectations during treatment of gambling problems.
对急性吸食大麻如何影响赌博经历和行为的预期
新近的研究表明,许多人在赌博时通常会吸食大麻。然而,人们对吸食大麻将如何影响其赌博行为的预期仍然未知。我们从亚马逊 Mechanical Turk 网站上招募了每周赌博的参与者(N = 472),他们完成了对赌博行为、大麻消费和大麻对赌博影响的预期的评估。几乎所有参与者(94%)的问题赌博筛查结果都呈阳性。超过一半的参与者(55%)报告了终生大麻消费情况,几乎所有参与者(99%)都报告了过去一个月在大麻影响下赌博(GUIC)的情况。大多数参与者同意对赌博的积极预期;他们预期在大麻影响下会感觉更平静(61.4%),赌博会更愉快(61.0%),以及在大麻影响下赌博时他们的赌博技巧会提高(60.6%)。同时,大多数参与者也同意对 GUIC 的负面预期。他们预期吸食大麻会使他们在赌博时更加粗心大意(56.4%)、更加焦虑(54.8%)和无法集中注意力(53.7%)。消极的大麻预期与吸食大麻的严重程度有很大关系。积极和消极的大麻预期与赌博问题和在大麻影响下赌博的时间有很大关系。这些研究结果表明,预期可能会影响同时吸食大麻和赌博的决定。这项研究有助于说明在治疗赌博问题期间解决大麻预期问题的必要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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