Urban scale pedestrian simulation in Kobe City center

IF 0.8 Q4 ROBOTICS
Daigo Umemoto, Maiko Kikuchi, Ayako Terui, Koutarou Abe, Ryuushi Shimizu, Katsuki Hirashige, Nobuyasu Ito, Itsuki Noda
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Abstract

We attempted to construct a digital twin of Kobe City center, from the aspect of pedestrian traffic simulation. Policy evaluation was conducted using traffic demand based on mobile phone population statistics provided by NTT DOCOMO, INC., CrowdWalk, an agent-based pedestrian simulator, and manually edited map obtained from Open Street Map to implement pedestrian signals. Background pedestrian population was estimated to be 6509, and 10,000 evacuees are assumed in the Shinko area. All of them are assumed to evacuate into three stations, JR Sannomiya, Hankyu Sannomiya, and Motomachi. The evacuation time was originally simulated to be 25,685 s without any aided policies. As a policy, splitting the evacuation route reduced the evacuation time into 17,780 s which is 69% of the original. In addition, removing signals reduced the time furthermore into 9550 s, 37% in total. Only removing the signal resulted 12,475 s, which is a reduction to 52% of the original.

神户市中心的城市规模步行模拟
我们尝试从行人交通模拟的角度构建神户市中心的数字孪生模型。根据 NTT DOCOMO, INC.提供的移动电话人口统计数据、基于代理的行人模拟器 CrowdWalk 和从开放街道地图获取的人工编辑地图来实施行人信号灯,利用交通需求进行了政策评估。背景行人数量估计为 6509 人,假定新光地区有 10,000 名疏散人员。假定所有疏散人员都疏散到三个车站,即 JR 三宫站、阪急三宫站和元町站。在没有任何辅助政策的情况下,最初模拟的疏散时间为 25 685 秒。作为一种策略,分割疏散路线将疏散时间缩短为 17,780 秒,是原来的 69%。此外,移除信号还将时间进一步缩短为 9550 秒,总共缩短了 37%。只移除信号的结果是 12,475 秒,比原来减少了 52%。
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来源期刊
CiteScore
2.00
自引率
22.20%
发文量
101
期刊介绍: Artificial Life and Robotics is an international journal publishing original technical papers and authoritative state-of-the-art reviews on the development of new technologies concerning artificial life and robotics, especially computer-based simulation and hardware for the twenty-first century. This journal covers a broad multidisciplinary field, including areas such as artificial brain research, artificial intelligence, artificial life, artificial living, artificial mind research, brain science, chaos, cognitive science, complexity, computer graphics, evolutionary computations, fuzzy control, genetic algorithms, innovative computations, intelligent control and modelling, micromachines, micro-robot world cup soccer tournament, mobile vehicles, neural networks, neurocomputers, neurocomputing technologies and applications, robotics, robus virtual engineering, and virtual reality. Hardware-oriented submissions are particularly welcome. Publishing body: International Symposium on Artificial Life and RoboticsEditor-in-Chiei: Hiroshi Tanaka Hatanaka R Apartment 101, Hatanaka 8-7A, Ooaza-Hatanaka, Oita city, Oita, Japan 870-0856 ©International Symposium on Artificial Life and Robotics
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