Snakes and Ladders Game Media on the Behavior of Brushing Teeth in Elementary School Children

Rifa Fauziah Syaifia Putri, Baby Prabowo Setyawati, Deni Wiranto, Widi Nurwanti
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Abstract

Background: One way to keep your teeth and mouth clean is by brushing your teeth regularly and regularly. Good habits and discipline in caring for and cleaning teeth by brushing teeth regularly and regularly must be started early so that future generations are accustomed to a healthy lifestyle. Brushing your teeth is cleaning your teeth from dirt or food residue using a toothbrush. Purposes: to determine the effectiveness of the snake and ladder game media on tooth brushing behavior in Grade 5 children at Susukan 06 Elementary School. Methods: This study uses a survey method with an approachpre-post design. The sample in this study were 30 grade 5 students at Susukan 06 Elementary School, East Jakarta total sampling. Result: The results of the study show that if the significance value of knowledge, attitudes and actions is 0.000, this value is less than 0.05 which can then be said if Ha is accepted and H0 is rejected, which means there is a difference between the results pre test and post test knowledge, attitudes and actions of respondents so that it can also be concluded that there is an effective effect of education through snakes and ladders games on tooth brushing behavior. Conclusion: There is an increase in knowledge, attitudes and actions, this is evidenced by the variable value using the wilcoxon test is at a p-value of 0.000.
蛇梯游戏媒体对小学生刷牙行为的影响
背景介绍保持牙齿和口腔清洁的方法之一是定时定量刷牙。必须尽早养成定时定量刷牙的良好习惯和清洁牙齿的纪律,以便后代习惯健康的生活方式。刷牙就是用牙刷清洁牙齿上的污垢或食物残渣。目的:确定蛇和梯子游戏媒体对苏苏坎 06 小学五年级儿童刷牙行为的影响。研究方法本研究采用调查法,前-后设计。研究样本为东雅加达苏苏坎 06 小学五年级的 30 名学生。研究结果研究结果表明,如果知识、态度和行动的显著性值为 0.000,该值小于 0.05,则可以说接受 Ha,拒绝 H0,这意味着受访者在测试前和测试后的知识、态度和行动结果之间存在差异,因此也可以得出结论,通过蛇梯游戏进行教育对刷牙行为有有效影响。结论受访者的知识、态度和行动都有所改善,这一点可以从使用威尔科松检验的变量值(P 值为 0.000)得到证明。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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