Impact Disturbance Rejection for a Humanoid Robot with Optimal Footstep Regulation Trigger

Runming Zhang, Xuechao Chen, Yu Zhang, Zhangguo Yu, Qiang Huang
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Abstract

Rejecting impact force by adjusting footsteps during walking is crucial for a humanoid robot in an interactive environment. This paper proposes an optimal footstep regulation trigger based on the framework of the singular-linear-quadratic-preview (SLQP) walking controller and our footstep adjustment strategy. The trigger avoids regulating the footstep in every cycle to reduce the computational cost. Moreover, adjusting the footstep at the optimal trigger time achieves lower regulation cost than before and after the optimal trigger time. Before implementing the optimal trigger, we propose a method to identify the impact force occurrence based on the feedback acceleration and zero moment point (ZMP). After that, a determining function about system states is calculated over time. According to our analysis, the regulation cost meets the least extremum when the value of the determining function is null. The moment is taken as the optimal trigger time. Our method is demonstrated by experiments with multiple directions of impact forces.
仿人机器人的冲击干扰抑制与最佳脚步调节触发器
通过调整行走过程中的脚步来抵御冲击力对于交互环境中的仿人机器人来说至关重要。本文基于奇异线性二次预览(SLQP)行走控制器框架和我们的脚步调节策略,提出了一种最佳脚步调节触发器。该触发器避免了在每个周期调节脚步,从而降低了计算成本。此外,在最佳触发时间调整脚步比在最佳触发时间之前和之后调整脚步的调节成本更低。在实施最佳触发之前,我们提出了一种基于反馈加速度和零力矩点(ZMP)来识别冲击力发生的方法。然后,计算出系统状态随时间变化的确定函数。根据我们的分析,当决定函数值为零时,调节成本达到最小极值。该时刻即为最佳触发时间。我们的方法通过多方向冲击力的实验进行了验证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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